GetPosition2D() public method

public GetPosition2D ( ) : ScriptRuntime.Vector2
return ScriptRuntime.Vector2
 static public int GetPosition2D(IntPtr l)
 {
     try {
         GameFramework.MovementStateInfo self = (GameFramework.MovementStateInfo)checkSelf(l);
         var ret = self.GetPosition2D();
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }