Example #1
0
 /// <summary>
 /// Event handler for when the Quit Game menu entry is selected.
 /// </summary>
 private void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     const string message = "Are you sure you want to quit?";
     var confirmQuitMessageBox = new MessageBoxScreen(message);
     confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted;
     ScreenManager.AddScreen(confirmQuitMessageBox, ControllingPlayer);
 }
Example #2
0
 /// <summary>
 /// When the user cancels the main menu, ask if they want to exit the sample.
 /// </summary>
 protected override void OnCancel(PlayerIndex playerIndex)
 {
     const string message = "Are you sure you want to exit?";
     var confirmExitMessageBox = new MessageBoxScreen(message);
     confirmExitMessageBox.Accepted += ConfirmExitMessageBoxAccepted;
     ScreenManager.AddScreen(confirmExitMessageBox, playerIndex);
 }