Example #1
0
        public Food(Random Random, TextureGenerator TextureGen, int Width, int Height)
        {
            _Texture = TextureGen.CreateTexture(Width, Height, Color.White);

            random = Random;
        }
Example #2
0
        public Walls(TextureGenerator TextureGen, int Width, int Height)
        {
            _Texture = TextureGen.CreateTexture(Width, Height, Color.White);

            WallDictionary = new Dictionary <string, List <WallBlock> >();
        }