public RedGoriyaRightMovingState(RedGoriya redgoriya, MainStage game) { this.RedGoriya = redgoriya; this.game = game; GetSprite = new RightMovingRedGoriyaSprite(); }
public RedGoriyaLeftMovingState(RedGoriya redgoriya, IEnemyFactory factory) { die = false; this.RedGoriya = redgoriya; this.factory = factory; GetSprite = new GeneralSprite(96, 96, 2); }