Example #1
0
    static int CopyGameObject(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(UnityEngine.Transform)))
            {
                Game.Utils             obj  = (Game.Utils)ToLua.ToObject(L, 1);
                UnityEngine.Transform  arg0 = (UnityEngine.Transform)ToLua.ToObject(L, 2);
                UnityEngine.GameObject o    = obj.CopyGameObject(arg0);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(UnityEngine.GameObject)))
            {
                Game.Utils             obj  = (Game.Utils)ToLua.ToObject(L, 1);
                UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.ToObject(L, 2);
                UnityEngine.GameObject o    = obj.CopyGameObject(arg0);
                ToLua.Push(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.Utils.CopyGameObject"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }