public bool IsCollapseSupportBlock(int value)
        {
            int num = Terrain.ExtractContents(value);

            if (num != 0)
            {
                int   data  = Terrain.ExtractData(value);
                Block block = BlocksManager.Blocks[num];
                if (block is TrapdoorBlock)
                {
                    if (TrapdoorBlock.GetUpsideDown(data))
                    {
                        return(!TrapdoorBlock.GetOpen(data));
                    }
                    return(false);
                }
                if (block.BlockIndex == 238)
                {
                    return(true);
                }
                if (block.IsFaceTransparent(base.SubsystemTerrain, 4, value))
                {
                    return(block is SoilBlock);
                }
                return(true);
            }
            return(false);
        }
Example #2
0
        public override bool OnInteract(TerrainRaycastResult raycastResult, ComponentMiner componentMiner)
        {
            CellFace cellFace  = raycastResult.CellFace;
            int      cellValue = base.SubsystemTerrain.Terrain.GetCellValue(cellFace.X, cellFace.Y, cellFace.Z);
            int      num       = Terrain.ExtractContents(cellValue);
            int      data      = Terrain.ExtractData(cellValue);

            if (num == 83 || !IsTrapdoorElectricallyConnected(cellFace.X, cellFace.Y, cellFace.Z))
            {
                bool open = TrapdoorBlock.GetOpen(data);
                return(OpenCloseTrapdoor(cellFace.X, cellFace.Y, cellFace.Z, !open));
            }
            return(true);
        }
        public static bool IsCollapseDestructibleBlock(int value)
        {
            int   num   = Terrain.ExtractContents(value);
            Block block = BlocksManager.Blocks[num];

            if (block is TrapdoorBlock)
            {
                int data = Terrain.ExtractData(value);
                if (TrapdoorBlock.GetUpsideDown(data) && TrapdoorBlock.GetOpen(data))
                {
                    return(false);
                }
            }
            else if (block is FluidBlock)
            {
                return(false);
            }
            return(true);
        }