private void OnLoadSucc(Resource res)
        {
            var callback = m_cCallback;

            m_cCallback = null;
            if (res.isSucc)
            {
                byte[] bytes = res.GetBytes();
                m_cHangPointSet = NEUtil.DeSerializerObjectFromBuff(bytes, typeof(HangPointSet)) as HangPointSet;
            }
            if (callback != null)
            {
                callback();
            }
        }
 public override void Dispose()
 {
     m_cHangPointSet = null;
     base.Dispose();
 }