Example #1
0
 public static void SwitchToGame(string worldname, WorldData world)
 {
     Mode = ProgramMode.Game;
     Program.worldname = worldname;
     GameRenderer.Init();
     GameLogic.InitLoad(world.terrain, world.entities);
     GameTime.Update();
 }
Example #2
0
 public static void SwitchToGame(string worldname, int seed)
 {
     Mode = ProgramMode.Game;
     Program.worldname = worldname;
     GameRenderer.Init();
     GameLogic.InitNew(seed);
     GameTime.Update();
 }