Example #1
0
        private void InitUIController(GameParentManager parentManager)
        {
            var          uiParnet      = parentManager.GetParnetTrans(ParentName.UIController);
            UIController uiCopntroller = uiParnet.gameObject.AddComponent <UIController>();

            uiCopntroller.Init();
        }
Example #2
0
        void InitManager()
        {
            ModelManager.Single.Init();

            GameParentManager parentManager = transform.getOrAddComponent <GameParentManager>();

            parentManager.Init();

            var            cameraTransform = parentManager.GetParentTrans(ParentName.CameraController);
            CameraCtroller cameraCtroller  = cameraTransform.getOrAddComponent <CameraCtroller>();
            GameEntity     entity          = _contexts.game.SetGameCameraState(CameraAniName.NULL);

            cameraCtroller.Init(_contexts, entity);

            _serviceManager = new ServiceManager(parentManager);
            _serviceManager.Init(_contexts);



            var uiControllerView = parentManager.GetParentTrans(ParentName.UIController);

            if (!uiControllerView.UtilDebugLogNull())
            {
                UIController uiController = uiControllerView.getOrAddComponent <UIController>();
                uiController.Init();
            }

            LoadAudioManager.Single.Init();
        }
Example #3
0
        private void InitCameraController(GameParentManager parentManager)
        {
            var cameraContrller = parentManager.GetParnetTrans(ParentName.CameraController);
            CameraController cameraController = cameraContrller.gameObject.AddComponent <CameraController>();
            var entity = _contexts.game.CreateEntity();

            entity.AddGameCameraState(CameraAniName.NULL);
            cameraController.Init(_contexts, entity);
        }