private void InitUIController(GameParentManager parentManager) { var uiParnet = parentManager.GetParnetTrans(ParentName.UIController); UIController uiCopntroller = uiParnet.gameObject.AddComponent <UIController>(); uiCopntroller.Init(); }
void InitManager() { ModelManager.Single.Init(); GameParentManager parentManager = transform.getOrAddComponent <GameParentManager>(); parentManager.Init(); var cameraTransform = parentManager.GetParentTrans(ParentName.CameraController); CameraCtroller cameraCtroller = cameraTransform.getOrAddComponent <CameraCtroller>(); GameEntity entity = _contexts.game.SetGameCameraState(CameraAniName.NULL); cameraCtroller.Init(_contexts, entity); _serviceManager = new ServiceManager(parentManager); _serviceManager.Init(_contexts); var uiControllerView = parentManager.GetParentTrans(ParentName.UIController); if (!uiControllerView.UtilDebugLogNull()) { UIController uiController = uiControllerView.getOrAddComponent <UIController>(); uiController.Init(); } LoadAudioManager.Single.Init(); }
private void InitCameraController(GameParentManager parentManager) { var cameraContrller = parentManager.GetParnetTrans(ParentName.CameraController); CameraController cameraController = cameraContrller.gameObject.AddComponent <CameraController>(); var entity = _contexts.game.CreateEntity(); entity.AddGameCameraState(CameraAniName.NULL); cameraController.Init(_contexts, entity); }