/// <summary> /// 准备再次选择动物栏,可能因为所有组都浏览过了,会转向离开 /// </summary> /// <param name="entity"></param> protected void PrepareChoseLittleZooAgain(EntityVisitor entity) { DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} Play {1}", entity.entityID, Config.globalConfig.getInstace().VisitorWalk); entity.PlayActionAnim(Config.globalConfig.getInstace().VisitorWalk); if (effGo != null) { effTrans.position = Const.Invisible_Postion; } isToVisitorStateChoseLittleZoo = true; }
protected void GotoVisitSeat(EntityVisitor entity, int littleZooID, int indexInVisitQueue) { LogWarp.Log("GotoVisitSeat"); DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} Play {1}", entity.entityID, Config.globalConfig.getInstace().VisitorWalk); entity.PlayActionAnim(Config.globalConfig.getInstace().VisitorWalk); var littleZooBuildinPos = LittleZooBuildinPosManager.GetInstance().GetLittleZooBuildinPos(littleZooID); var endPos = littleZooBuildinPos.visitPosList[indexInVisitQueue]; entity.pathList.Clear(); entity.pathList.Add(entity.position); entity.pathList.Add(endPos); entity.followPath.Init(entity, entity.pathList, entity.position, 0, entity.moveSpeed, false); entity.followPath.Run(); }
protected void OnSpawnVisitorFromCar(Message msg) { var _msg = msg as SpawnVisitorFromCar; EntityVisitor entity = null; VisitorState defaultState = VisitorState.GotoZooEntry; switch (_msg.stage) { case VisitorStage.GotoZoo: //defaultState = VisitorState.EnterZoo; defaultState = VisitorState.GotoZooEntry; break; case VisitorStage.GotoParking: defaultState = VisitorState.GotoParking; break; default: string e = string.Format("VisitorStage 异常{0}", _msg.stage); throw new System.Exception(e); } if (isRandomSpawn) { //entity = EntityManager.GetInstance().GetRandomEntity( // ResType.Visitor, EntityFuncType.Visitor_From_Car) as EntityVisitor; entity = EntityManager.GetInstance().GetRandomEntity( ResType.Visitor, _msg.funcType) as EntityVisitor; } else { //entity = EntityManager.GetInstance().GenEntityGameObject( // 101, EntityFuncType.Visitor_From_Car) as EntityVisitor; entity = EntityManager.GetInstance().GenEntityGameObject( 101, _msg.funcType) as EntityVisitor; } DebugFile.GetInstance().MarkGameObject(entity.mainGameObject, "visitor_{0}", entity.entityID); EntityManager.GetInstance().AddToEntityMovables(entity); //LogWarp.LogError("测试: 生成游客 name= "+ entity.mainGameObject.name); if (entity.anim == null) { entity.anim = new SimpleAnimation(); } //entity.anim.Init(entity.mainGameObject); entity.InitAnim(); entity.moveSpeed = Config.globalConfig.getInstace().ZooVisitorSpeed; if (entity.followPath == null) { entity.followPath = new FollowPath(); } if (entity.fsmMachine == null) { entity.fsmMachine = new FSMMachineVisitor(entity); //entity.fsmMachine.AddState(new StateVisitorEnterZoo((int)VisitorState.EnterZoo, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoZooEntry((int)VisitorState.GotoZooEntry, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveZooEntryQueueFull((int)VisitorState.LeaveZooEntryQueueFull, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorEntryQueue((int)VisitorState.EntryQueue, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorStayFirstPosInEntryQueue((int)VisitorState.StayFirstPosInEntryQueue, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorChoseLittleZoo((int)VisitorState.ChoseLittleZoo, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorEnterLittleZooApply((int)VisitorState.EnterLittleZooApply, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorStayWaitSeat((int)VisitorState.StayWaitSeat, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorStayVisitSeat((int)VisitorState.StayVisitSeat, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveNonLittleZoo((int)VisitorState.LeaveNonLittleZoo, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorCrossGroupPath((int)VisitorState.CrossGroupPath, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveFromZooEntry((int)VisitorState.LeaveFromZooEntry, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorGotoStartOfExitGateEntryPath((int)VisitorState.GotoStartOfExitGateEntryPath, // entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorGotoExitGateEntryQueue((int)VisitorState.GotoExitGateEntryQueue, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoParking((int)VisitorState.GotoParking, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoGroundParking((int)VisitorState.GotoGroundParking, entity.fsmMachine)); entity.fsmMachine.SetDefaultState((int)defaultState); } else { //LogWarp.LogError("pool游客"); //entity.fsmMachine.GotoState((int)VisitorState.GotoZooEntry); entity.fsmMachine.GotoState((int)defaultState); } entity.Active(); //entity.fsmMachine.Run(); entity.PlayActionAnim(Config.globalConfig.getInstace().VisitorWalk); TracedCamera(entity, isTracedVisitor); }
protected void OnSpawnVisitorFromGroundParking(Message msg) { var _msg = msg as SpawnVisitorFromGroundParking; //path_touristcar_intoupline //"path_tourist_intoupline"; //var path = PathManager.GetInstance().GetPath("path_touristcar_intoupline"); //var carBaseLinePos = path[_msg.groupID]; //var lastCorner = carBaseLinePos - GlobalDataManager.GetInstance().SceneForward * (8 + _msg.idx * 5); //var visitorBaseLinePos = PathManager.GetInstance().GetPath("path_tourist_intoupline")[_msg.idx]; //LogWarp.LogErrorFormat("{0}-{1}:{2},{3}", _msg.groupID, _msg.idx, lastCorner, visitorBaseLinePos); EntityVisitor entity = null; //VisitorState defaultState = VisitorState.EnterZoo; //switch (_msg.stage) //{ // case VisitorStage.GotoZoo: // //defaultState = VisitorState.EnterZoo; // defaultState = VisitorState.GotoZooEntry; // break; // case VisitorStage.GotoParking: // defaultState = VisitorState.GotoParking; // break; // default: // string e = string.Format("VisitorStage 异常{0}", _msg.stage); // throw new System.Exception(e); //} if (isRandomSpawn) { //entity = EntityManager.GetInstance().GetRandomEntity( // ResType.Visitor, EntityFuncType.Visitor_From_Car) as EntityVisitor; entity = EntityManager.GetInstance().GetRandomEntity( ResType.Visitor, _msg.funcType) as EntityVisitor; } else { //entity = EntityManager.GetInstance().GenEntityGameObject( // 101, EntityFuncType.Visitor_From_Car) as EntityVisitor; entity = EntityManager.GetInstance().GenEntityGameObject( 101, _msg.funcType) as EntityVisitor; } entity.groundParkingGroupID = _msg.groupID; entity.groundParkingIdx = _msg.idx; //LogWarp.LogErrorFormat("{0} visitor SpawnModule groupID={1}, idx={2}", entity.entityID, // entity.groundParkingGroupID, entity.groundParkingIdx); DebugFile.GetInstance().MarkGameObject(entity.mainGameObject, "visitor_ground_{0}", entity.entityID); EntityManager.GetInstance().AddToEntityMovables(entity); if (entity.anim == null) { entity.anim = new SimpleAnimation(); } //entity.anim.Init(entity.mainGameObject); entity.InitAnim(); entity.moveSpeed = Config.globalConfig.getInstace().ZooVisitorSpeed; if (GlobalDataManager.GetInstance().playerData.playerZoo.isGuide == true) { UIGuidePage uIGuidePage = PageMgr.GetPage <UIGuidePage>(); if (uIGuidePage != null && uIGuidePage.newBieGuild_step <= NewBieGuild.Step_4) { entity.moveSpeed = Config.globalConfig.getInstace().GuideZooVisitorSpeed; } } if (entity.followPath == null) { entity.followPath = new FollowPath(); } if (entity.fsmMachine == null) { entity.fsmMachine = new FSMMachineVisitor(entity); //entity.fsmMachine.AddState(new StateVisitorEnterZoo((int)VisitorState.EnterZoo, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoZooEntry((int)VisitorState.GotoZooEntry, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveZooEntryQueueFull((int)VisitorState.LeaveZooEntryQueueFull, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorEntryQueue((int)VisitorState.EntryQueue, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorStayFirstPosInEntryQueue((int)VisitorState.StayFirstPosInEntryQueue, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorChoseLittleZoo((int)VisitorState.ChoseLittleZoo, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorEnterLittleZooApply((int)VisitorState.EnterLittleZooApply, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorStayWaitSeat((int)VisitorState.StayWaitSeat, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorStayVisitSeat((int)VisitorState.StayVisitSeat, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveNonLittleZoo((int)VisitorState.LeaveNonLittleZoo, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorCrossGroupPath((int)VisitorState.CrossGroupPath, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorLeaveFromZooEntry((int)VisitorState.LeaveFromZooEntry, entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorGotoStartOfExitGateEntryPath((int)VisitorState.GotoStartOfExitGateEntryPath, // entity.fsmMachine)); //entity.fsmMachine.AddState(new StateVisitorGotoExitGateEntryQueue((int)VisitorState.GotoExitGateEntryQueue, // entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoParking((int)VisitorState.GotoParking, entity.fsmMachine)); entity.fsmMachine.AddState(new StateVisitorGotoGroundParking((int)VisitorState.GotoGroundParking, entity.fsmMachine)); entity.fsmMachine.SetDefaultState((int)VisitorState.GotoZooEntry); } else { //LogWarp.LogError("pool游客"); //entity.fsmMachine.GotoState((int)VisitorState.GotoZooEntry); entity.fsmMachine.GotoState((int)VisitorState.GotoZooEntry); } entity.Active(); DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} Play {1}", entity.entityID, Config.globalConfig.getInstace().VisitorWalk); entity.PlayActionAnim(Config.globalConfig.getInstace().VisitorWalk); }