public WorldMapEnemy(Point location, Image image, int ID, CombatPartyMember member) : base(location, image, ID) { this.member = member; isStatic = true; alive = true; }
public void StartCombat(PlayerParty playerParty, CombatPartyMember enemy) { enemyMember = enemy; playerPartyMembers.Add(playerParty.Member1); inCombat = true; // PartyPB1.Image = playerPartyMembers[0].img; // EnemyPB1.Image = enemyMember.img; // LoadSkillsForPlayer(); }