public BaseLoadInfo ResourceLoadAsync(string path, OnLoadEnd onLoadEnd) { BaseLoadInfo loadinfo = FindLoadedImp(path); if (loadinfo != null) { loadinfo.AddRef(); if (loadinfo.LoadedState == BaseLoadInfo.LoadState.Loding) { if (onLoadEnd != null) { loadinfo.WaitLoadAsync(onLoadEnd); } } else { if (onLoadEnd != null) { onLoadEnd(loadinfo); } } return(loadinfo); } return(ResourceLoadAsyncImp(path, onLoadEnd)); }
public static ResourceInfo make(BaseLoadInfo _loadInfo) { return(new ResourceInfo() { resInfo = _loadInfo, count = 1 }); }
static public InstranceInfo make(UnityEngine.Object _obj, BaseLoadInfo loadInfo) { InstranceInfo info; info.obj = _obj; info.resInfo = loadInfo; return(info); }
private BaseLoadInfo FindLoadedImp(string path) { BaseLoadInfo info = null; if (resourceObjects.TryGetValue(path, out info)) { return(info); } return(null); }
public bool UnLoadResource(string path) { BaseLoadInfo info = null; if (!resourceObjects.TryGetValue(path, out info)) { return(false); } return(UnLoadResource(info)); }
ResourceInfo RegResource(string _path, BaseLoadInfo resObj) { ResourceInfo info; if (!resources.TryGetValue(_path, out info)) { info = ResourceInfo.make(resObj); resources.Add(_path, info); } else { info.AddRef(); } return(info); }
public BaseLoadInfo ResourceLoad(string path) { BaseLoadInfo loadinfo = FindLoadedImp(path); if (loadinfo != null) { if (loadinfo.LoadedState == BaseLoadInfo.LoadState.Loding) { loadinfo.Load(path); } loadinfo.AddRef(); return(loadinfo); } return(ResourceLoadImp(path)); }
public bool UnLoadResource(BaseLoadInfo info) { if (info == null) { return(false); } info.SubRef(); if (info.NoUse) { info.UnLoad(); resourceObjects.Remove(info.Path); return(true); } return(false); }