static public int openAppend(IntPtr l)
 {
     try {
         Game.ActionRecord self = (Game.ActionRecord)checkSelf(l);
         var ret = self.openAppend();
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
        public void WriteProc()
        {
            arWrite.openAppend();

            while (true)
            {
                if (!WriteActions())
                {
                    break;
                }

                if (exitEvent.WaitOne(waitTime))
                {
                    arWrite.writeFinishFlag();
                    arWrite.closeWrite();
                    break;
                }
            }
        }