Example #1
0
        public static int GetLevel(int GP)
        {
            if (GP >= LevelMgr.FindLevel(LevelMgr.GetMaxLevel()).GP)
            {
                return(LevelMgr.GetMaxLevel());
            }
            int i = 1;

            while (i <= LevelMgr.GetMaxLevel())
            {
                if (GP < LevelMgr.FindLevel(i).GP)
                {
                    if (i - 1 != 0)
                    {
                        return(i - 1);
                    }
                    return(1);
                }
                else
                {
                    i++;
                }
            }
            return(1);
        }
Example #2
0
 public static bool ReLoad()
 {
     try
     {
         Dictionary <int, LevelInfo> dictionary = new Dictionary <int, LevelInfo>();
         if (LevelMgr.LoadLevel(dictionary))
         {
             LevelMgr.m_lock.AcquireWriterLock(15000);
             try
             {
                 LevelMgr._levels = dictionary;
                 return(true);
             }
             catch
             {
             }
             finally
             {
                 LevelMgr.m_lock.ReleaseWriterLock();
             }
         }
     }
     catch (Exception exception)
     {
         if (LevelMgr.log.IsErrorEnabled)
         {
             LevelMgr.log.Error("LevelMgr", exception);
         }
     }
     return(false);
 }
Example #3
0
 public static int IncreaseGP(int level, int totalGP)
 {
     if (LevelMgr.GetMaxLevel() > level && level > 0)
     {
         return(level * 12);
     }
     return(0);
 }
Example #4
0
 public static int GetGP(int level)
 {
     if (LevelMgr.GetMaxLevel() > level && level > 0)
     {
         return(LevelMgr.FindLevel(level - 1).GP);
     }
     return(0);
 }
Example #5
0
 public static int GetMaxLevel()
 {
     if (LevelMgr._levels == null)
     {
         LevelMgr.Init();
     }
     return(LevelMgr._levels.Values.Count);
 }
Example #6
0
 public static int ReduceGP(int level, int totalGP)
 {
     if (LevelMgr.GetMaxLevel() <= level || level <= 0)
     {
         return(0);
     }
     totalGP -= LevelMgr.FindLevel(level - 1).GP;
     if (totalGP >= level * 12)
     {
         return(level * 12);
     }
     if (totalGP >= 0)
     {
         return(totalGP);
     }
     return(0);
 }
Example #7
0
        public static bool Init()
        {
            bool result;

            try
            {
                LevelMgr.m_lock  = new ReaderWriterLock();
                LevelMgr._levels = new Dictionary <int, LevelInfo>();
                LevelMgr.rand    = new ThreadSafeRandom();
                result           = LevelMgr.LoadLevel(LevelMgr._levels);
            }
            catch (Exception exception)
            {
                if (LevelMgr.log.IsErrorEnabled)
                {
                    LevelMgr.log.Error("LevelMgr", exception);
                }
                result = false;
            }
            return(result);
        }