private static bool LoadWinds(Dictionary <int, WindInfo> Winds) { int[] windID = WindMgr.WindID; for (int i = 0; i < windID.Length; i++) { int num = windID[i]; WindInfo windInfo = new WindInfo(); byte[] array = WindMgr.CreateVane(WindMgr.fontWind[num]); if (array == null || array.Length <= 0) { if (WindMgr.log.IsErrorEnabled) { WindMgr.log.Error("Load Wind Error!"); } return(false); } windInfo.WindID = num; windInfo.WindPic = array; if (!Winds.ContainsKey(num)) { Winds.Add(num, windInfo); } } return(true); }
public static bool ReLoad() { try { Dictionary <int, WindInfo> winds = new Dictionary <int, WindInfo>(); if (WindMgr.LoadWinds(winds)) { WindMgr.m_lock.AcquireWriterLock(-1); try { WindMgr._winds = winds; return(true); } catch { } finally { WindMgr.m_lock.ReleaseWriterLock(); } } } catch (Exception exception) { if (WindMgr.log.IsErrorEnabled) { WindMgr.log.Error("WindMgr", exception); } } return(false); }
public static bool Init() { bool result; try { WindMgr.m_lock = new ReaderWriterLock(); WindMgr._winds = new Dictionary <int, WindInfo>(); WindMgr.rand = new ThreadSafeRandom(); result = WindMgr.LoadWinds(WindMgr._winds); } catch (Exception exception) { if (WindMgr.log.IsErrorEnabled) { WindMgr.log.Error("WindInfoMgr", exception); } result = false; } return(result); }