public override bool Start(Living living) { IceFronzeEffect iceFronzeEffect = living.EffectList.GetOfType(eEffectType.IceFronzeEffect) as IceFronzeEffect; if (iceFronzeEffect != null) { iceFronzeEffect.m_count = this.m_count; return(true); } return(base.Start(living)); }
public override bool Start(Living living) { IceFronzeEffect effect = living.EffectList.GetOfType(eEffectType.IceFronzeEffect) as IceFronzeEffect; bool result; if (effect != null) { effect.m_count = this.m_count; result = true; } else { result = base.Start(living); } return(result); }