Example #1
0
        public ThreadStatus PCall(int numArgs, int numResults, int errFunc)
        {
            LuaState lua = LuaInstance.Instance.Get();
            int      errorHandlerIndex = 0;

#if UNITY_EDITOR || UNITY_STANDALONE
            lua.GetGlobal("lua_get_debug_info");
            lua.PushValue(-2 - numArgs);
            for (int i = 0; i < numArgs; i++)
            {
                lua.PushValue(-numArgs - 2);
            }
            errorHandlerIndex = -2 - numArgs;
#endif
            if (LuaAPI.lua_pcall(this.luaPtr, numArgs, numResults, errorHandlerIndex) != 0)
            {
                DebugLogger.LogError("lua Error stack: " + LuaInstance.ConstructString(lua));
#if UNITY_EDITOR || UNITY_STANDALONE
                lua.Pop(numArgs + 3);
#endif

                return(ThreadStatus.LUA_ERRRUN);
            }

#if UNITY_EDITOR || UNITY_STANDALONE
            int removeNum = numArgs + 2;
            while (removeNum > 0)
            {
                lua.Remove(-numResults - 1);
                removeNum--;
            }
#endif

            return(ThreadStatus.LUA_OK);
        }
Example #2
0
        public string ErrorInfo()
        {
            LuaAPI.lua_geterror_info(this.luaPtr);
            if (this.IsNil(-1))
            {
                return(string.Empty);
            }
            string errorInfo = LuaInstance.ConstructString(LuaInstance.Instance.Get());

            return(errorInfo);
        }
Example #3
0
        public ThreadStatus L_DoFile(string filename)
        {
#if LUAPACK
            if ((LuaAPI.luaL_loadpak(this.m_lua, filename) == 0) && (LuaAPI.lua_pcall(this.m_lua, 0, -1, 0) == 0))
            {
                return(ThreadStatus.LUA_OK);
            }
#else
            if ((LuaAPI.luaL_loadfile(this.luaPtr, filename) == 0) && (LuaAPI.lua_pcall(this.luaPtr, 0, -1, 0) == 0))
            {
                return(ThreadStatus.LUA_OK);
            }
#endif
            DebugLogger.LogError("DoFile Error: " + filename + "\nlua stack: " + LuaInstance.ConstructString(LuaInstance.Instance.Get()));
            return(ThreadStatus.LUA_ERRRUN);
        }