Example #1
0
        IEnumerator LoadRouting(SceneModel newScene)
        {
            AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(newScene.Scene, LoadSceneMode.Additive);

            while (!asyncLoad.isDone)
            {
                yield return(null);
            }
        }
Example #2
0
        public void Load(string sceneName)
        {
            SceneModel scene = SceneCollection.GetSceneByName(sceneName);

            if (scene == null || IsSceneLoaded(scene.Scene))
            {
                return;
            }

            StartCoroutine(LoadRouting(scene));
        }
Example #3
0
 void SetActiveScene(SceneModel newScene)
 {
     SceneManager.SetActiveScene(SceneManager.GetSceneByName(newScene.Scene));
 }