Example #1
0
        public Game()
        {
            int size = 36;

            ArrayKarta = new Karta[size];
            string mast = "A";

            for (int i = 0, type = 6; i < size; i++)
            {
                ArrayKarta[i]      = new Karta();
                ArrayKarta[i].Mast = mast;
                ArrayKarta[i].Type = type;
                if (mast.CompareTo("A") == 0)
                {
                    mast = "B";
                }
                else if (mast.CompareTo("B") == 0)
                {
                    mast = "C";
                }
                else if (mast.CompareTo("C") == 0)
                {
                    mast = "D";
                }
                else if (mast.CompareTo("D") == 0)
                {
                    mast = "A"; type++;
                }
            }
        }
Example #2
0
        public void Reshuffle()
        {
            int min = 0, max = 35;
            int r1, r2;

            for (int i = 0; i < 1000; i++)
            {
                Random rand = new Random();
                r1 = rand.Next(min, max);
                r2 = rand.Next(min, max);
                // Console.WriteLine("  ПЕРЕТАСОВКА : " + r1 + " , " + r2);
                Karta karta = null;
                karta          = ArrayKarta[r1];
                ArrayKarta[r1] = ArrayKarta[r2];
                ArrayKarta[r2] = karta;
            }
            Console.Clear();
        }
Example #3
0
 public Karta(Karta karta)
 {
     Mast = karta.Mast;
     Type = karta.Type;
 }
Example #4
0
        static void Main(string[] args)
        {
            //("Предупреждения! Иногда игра может бесконечно продолжаться! ");
            const int countKart = 36;
            Game      game      = new Game();

            game.Reshuffle(); // peretasovka
            for (int i = 0; i < countKart; i++)
            {
                Console.WriteLine(game.ArrayKarta[i].Type + " " + game.ArrayKarta[i].Mast);
            }
            Console.WriteLine("введите количество игроков: ");
            bool bol         = false;
            int  countPlayer = 0;

            while (!bol)
            {
                bol = Game.IsNumber(Console.ReadLine(), ref countPlayer);
                if (countPlayer < 2)
                {
                    bol = false;
                }
            }
            bol = false;

            Player[] arrayPlayer = new Player[countPlayer];
            for (int i = 0; i < countPlayer; i++)
            {
                arrayPlayer[i]        = new Player();
                arrayPlayer[i].Queue  = new Queue <Karta>();
                arrayPlayer[i].Index  = i;
                arrayPlayer[i].Number = i;
            }
            for (int i = 0, j = 0; i < countKart; i++, j++) //razdacha kart
            {
                arrayPlayer[j].Queue.Enqueue(new Karta(game.ArrayKarta[i]));
                if (j == countPlayer - 1)
                {
                    j = -1;
                }
            }
            //start test

            for (int i = 0; i < countPlayer; i++)
            {
                Console.WriteLine(" у игрока №" + arrayPlayer[i].Number + "  " + arrayPlayer[i].Queue.Count + " карт");
            }
            Console.WriteLine("НАЖМИТЕ ЧЕНИТЬ");
            Console.ReadKey();
            //end test
            int countPlayerInGame = countPlayer;

            while (true)
            {
                Karta[] karta = new Karta[countPlayerInGame];// создаю стол карт
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    karta[i] = new Karta();
                }

                for (int i = 0, w = 0; i < countPlayer; i++) // игроки по очереди типа по часовой стрелочки
                {                                            // кладут карты
                    for (int j = 0; j < countPlayerInGame; j++)
                    {
                        if (arrayPlayer[j].Index == i)
                        {
                            Console.Write(" №" + arrayPlayer[j].Number + " = ");
                            karta[w] = arrayPlayer[j].Queue.Dequeue();
                            Console.Write(karta[w].Type + " " + karta[w].Mast + " ,    ");
                            w++;
                        }
                    }
                }
                // убираем из очереди первого игрока и заносим его в конец очереди
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    if (arrayPlayer[i].Index == 0)
                    {
                        arrayPlayer[i].Index = countPlayerInGame - 1;
                        continue;
                    }
                    arrayPlayer[i].Index--;
                }

                Karta winKarta = karta[0];
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    if (winKarta.Type < karta[i].Type)
                    {
                        winKarta = karta[i];
                    }
                }
                int indexPlayerWin = 0;
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    if (winKarta.Type == karta[i].Type)
                    {
                        indexPlayerWin = i;
                        break;
                    }
                }
                Console.WriteLine("игрок с номером " + arrayPlayer[indexPlayerWin].Number + " поднял все карты ");
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    arrayPlayer[indexPlayerWin].Queue.Enqueue(karta[i]);
                }

                //Console.WriteLine("  игрок под номером : "+indexPlayerWin+"  поднял все карты ");

                int countKartNull = 0;
                for (int i = 0; i < countPlayerInGame; i++)
                {
                    if (!arrayPlayer[i].Queue.Any())
                    {
                        Console.WriteLine("игрок под номером " + arrayPlayer[i].Number + "  ПОКИНУЛ ИГРУ");
                        countKartNull++;
                    }
                }
                if (countKartNull > 0)
                {
                    countPlayerInGame -= countKartNull;
                    Player[] arrayPlayerBufArray = new Player[countPlayerInGame];
                    for (int i = 0, j = 0; i < countPlayerInGame + countKartNull; i++)
                    {
                        if (arrayPlayer[i].Queue.Any())
                        {
                            // arrayPlayerBufArray[j] = arrayPlayer[i];
                            arrayPlayerBufArray[j] = new Player(arrayPlayer[i]);
                            j++;
                        }
                    }
                    arrayPlayer = arrayPlayerBufArray;
                }

                if (countPlayerInGame < 2)
                {
                    Console.WriteLine("игра закончилась");
                    Console.WriteLine("Победитель игрок № : " + arrayPlayer[0].Number);
                    Console.ReadKey();
                    break;
                }
            }
        }