public void setEntrance() { _entranceTrigger = new EntranceTrigger("Entrance.png", 1, 1); _entrance = new Entrance(_entranceTrigger, _enteringRoom); _triggerXPosition = new IntRange(_enteringRoom.GetXPosition, _enteringRoom.GetXPosition + _enteringRoom.GetRoomWidth); entranceXPosition = (_startXPosition + 64) * 64; entranceYPosition = (_startYPosition + 64) * 64; _entrance.SetXY(entranceXPosition, entranceYPosition); _entranceTrigger.SetXY(_triggerXPosition.Random, _enteringRoom.GetYPosition); AddChild(_entrance); AddChild(_entranceTrigger); }
public Entrance(EntranceTrigger entranceTrigger, Room enteringRoom) : base("Entrance.png", 1, 1) { _entranceTrigger = entranceTrigger; enteringRoom = _enteringRoom; animCount = 0; }