Example #1
0
        /// <summary>
        ///     Finds the node which references the element provided
        /// </summary>
        /// <param name="node"></param>
        /// <param name="element"></param>
        /// <param name="buildSubNodes">Indicates that the sub nodes should be built before trying to select a sub element</param>
        /// <returns></returns>
        private BaseTreeNode InnerFindNode(BaseTreeNode node, IModelElement element, bool buildSubNodes)
        {
            BaseTreeNode retVal = null;

            if (node.Model == element)
            {
                retVal = node;
            }
            else
            {
                // Ensures that the sub nodes have been built before trying to find the corresponding element
                if (buildSubNodes && !node.SubNodesBuilt)
                {
                    node.BuildOrRefreshSubNodes(null);
                }

                foreach (BaseTreeNode subNode in node.Nodes)
                {
                    if (subNode.Model.IsParent(element))
                    {
                        retVal = InnerFindNode(subNode, element, buildSubNodes);
                        if (retVal != null)
                        {
                            break;
                        }
                    }
                }
            }

            return(retVal);
        }
Example #2
0
        /// <summary>
        ///     Builds the subnodes if needed, then try to select the next Error/Warning/Info
        /// </summary>
        /// <param name="current">the model element that is currently displayed</param>
        /// <param name="node">the node from which the selection process must begin</param>
        /// <param name="levelEnum"></param>
        /// <returns>The node which corresponds to the search criteria, null otherwise</returns>
        private BaseTreeNode InnerSelectNext(IModelElement current, BaseTreeNode node, ElementLog.LevelEnum levelEnum)
        {
            BaseTreeNode retVal = null;

            if (!node.SubNodesBuilt)
            {
                node.BuildOrRefreshSubNodes(null);
            }

            foreach (BaseTreeNode subNode in node.Nodes)
            {
                retVal = RecursivelySelectNext(current, subNode, levelEnum, true);
                if (retVal != null)
                {
                    break;
                }
            }

            return(retVal);
        }