public SaveFileGTA3(SaveFileGTA3 other) { SimpleVars = new SimpleVariables(other.SimpleVars); Scripts = new ScriptData(other.Scripts); PlayerPeds = new PedPool(other.PlayerPeds); Garages = new GarageData(other.Garages); Vehicles = new VehiclePool(other.Vehicles); Objects = new ObjectPool(other.Objects); Paths = new PathData(other.Paths); Cranes = new CraneData(other.Cranes); Pickups = new PickupData(other.Pickups); PhoneInfo = new PhoneData(other.PhoneInfo); RestartPoints = new RestartData(other.RestartPoints); RadarBlips = new RadarData(other.RadarBlips); Zones = new ZoneData(other.Zones); Gangs = new GangData(other.Gangs); CarGenerators = new CarGeneratorData(other.CarGenerators); ParticleObjects = new ParticleData(other.ParticleObjects); AudioScriptObjects = new AudioScriptData(other.AudioScriptObjects); PlayerInfo = new PlayerInfo(other.PlayerInfo); Stats = new Stats(other.Stats); Streaming = new Streaming(other.Streaming); PedTypeInfo = new PedTypeData(other.PedTypeInfo); }
public SaveFileGTA3() { SimpleVars = new SimpleVariables(); Scripts = new ScriptData(); PlayerPeds = new PedPool(); Garages = new GarageData(); Vehicles = new VehiclePool(); Objects = new ObjectPool(); Paths = new PathData(); Cranes = new CraneData(); Pickups = new PickupData(); PhoneInfo = new PhoneData(); RestartPoints = new RestartData(); RadarBlips = new RadarData(); Zones = new ZoneData(); Gangs = new GangData(); CarGenerators = new CarGeneratorData(); ParticleObjects = new ParticleData(); AudioScriptObjects = new AudioScriptData(); PlayerInfo = new PlayerInfo(); Stats = new Stats(); Streaming = new Streaming(); PedTypeInfo = new PedTypeData(); }