Example #1
0
 public Sprite(SubTexture texture, Vector?size = null, Vector?origin = null, Mask?maskShape = null)
 {
     this.AnimationStrip = new AnimationStrip(texture);
     this.Size           = size ?? texture.Size;
     this._origin        = origin;
     this._maskShape     = maskShape ?? Mask.Automatic;
 }
Example #2
0
        public void DrawTexture(SubTexture texture, double xOrigin, double yOrigin, Matrix transform, Color blend)
        {
            Contract.Requires <ObjectDisposedException>(!texture.Texture.IsDisposed);

            _renderSystem.SetVertices(new[] {
                transform *new GraphicsPoint(-xOrigin, -yOrigin),
                transform * new GraphicsPoint(texture.Width - xOrigin, -yOrigin),
                transform * new GraphicsPoint(-xOrigin, texture.Height - yOrigin),
                transform * new GraphicsPoint(texture.Width - xOrigin, texture.Height - yOrigin),
            });
            _renderSystem.SetColor(blend);

            _renderSystem.SetTexCoords(texture.TriangleStripCoords);
            _renderSystem.Render(texture.Texture, PrimitiveType.TriangleStrip);
        }