Example #1
0
 public static Offset <MonsterPool> CreateMonsterPool(FlatBufferBuilder builder,
                                                      StringOffset levelOffset      = default(StringOffset),
                                                      StringOffset monster_idOffset = default(StringOffset),
                                                      int shard_number = 0,
                                                      int weight       = 0)
 {
     builder.StartObject(4);
     MonsterPool.AddWeight(builder, weight);
     MonsterPool.AddShardNumber(builder, shard_number);
     MonsterPool.AddMonsterId(builder, monster_idOffset);
     MonsterPool.AddLevel(builder, levelOffset);
     return(MonsterPool.EndMonsterPool(builder));
 }
Example #2
0
 public static MonsterPool GetRootAsMonsterPool(ByteBuffer _bb, MonsterPool obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Example #3
0
 public MonsterPool GetMonsterPool(MonsterPool obj, int j)
 {
     int o = __offset(20); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null);
 }