public static MaterialCommonConstant Deserialize(GLTFRoot root, JsonReader reader) { var commonConstant = new MaterialCommonConstant(); if (reader.Read() && reader.TokenType != JsonToken.StartObject) { throw new Exception("Asset must be an object."); } while (reader.Read() && reader.TokenType == JsonToken.PropertyName) { var curProp = reader.Value.ToString(); switch (curProp) { case "ambientFactor": commonConstant.AmbientFactor = reader.ReadAsRGBColor(); break; case "lightmapTexture": commonConstant.LightmapTexture = TextureInfo.Deserialize(root, reader); break; case "lightmapFactor": commonConstant.LightmapFactor = reader.ReadAsRGBColor(); break; default: commonConstant.DefaultPropertyDeserializer(root, reader); break; } } return(commonConstant); }
public static Material Deserialize(GLTFRoot root, JsonReader reader) { var material = new Material(); while (reader.Read() && reader.TokenType == JsonToken.PropertyName) { var curProp = reader.Value.ToString(); switch (curProp) { case "pbrMetallicRoughness": material.PbrMetallicRoughness = PbrMetallicRoughness.Deserialize(root, reader); break; case "commonConstant": material.CommonConstant = MaterialCommonConstant.Deserialize(root, reader); break; case "normalTexture": material.NormalTexture = NormalTextureInfo.Deserialize(root, reader); break; case "occlusionTexture": material.OcclusionTexture = OcclusionTextureInfo.Deserialize(root, reader); break; case "emissiveTexture": material.EmissiveTexture = TextureInfo.Deserialize(root, reader); break; case "emissiveFactor": material.EmissiveFactor = reader.ReadAsRGBColor(); break; case "alphaMode": material.AlphaMode = reader.ReadStringEnum <AlphaMode>(); break; case "alphaCutoff": material.AlphaCutoff = reader.ReadAsDouble().Value; break; case "doubleSided": material.DoubleSided = reader.ReadAsBoolean().Value; break; default: material.DefaultPropertyDeserializer(root, reader); break; } } return(material); }
private MaterialCommonConstant ExportCommonConstant(UnityEngine.Material materialObj) { if (_root.ExtensionsUsed == null) { _root.ExtensionsUsed = new List <string>(); _root.ExtensionsUsed.Add("KHR_materials_common"); } else if (!_root.ExtensionsUsed.Contains("KHR_materials_common")) { _root.ExtensionsUsed.Add("KHR_materials_common"); } var constant = new MaterialCommonConstant(); if (materialObj.HasProperty("_AmbientFactor")) { constant.AmbientFactor = materialObj.GetColor("_AmbientFactor"); } if (materialObj.HasProperty("_LightMap")) { var lmTex = materialObj.GetTexture("_LightMap"); if (lmTex != null) { constant.LightmapTexture = ExportTextureInfo(lmTex); } } if (materialObj.HasProperty("_LightFactor")) { constant.LightmapFactor = materialObj.GetColor("_LightFactor"); } return(constant); }
private static void MergeMaterialsImagesTexturesAndSamplers(GLTFRoot mergeToRoot, GLTFRoot mergeFromRoot, PreviousGLTFSizes previousGLTFSizes) { if (mergeFromRoot.Samplers != null) { if (mergeToRoot.Samplers == null) { mergeToRoot.Samplers = new List <Sampler>(mergeFromRoot.Samplers.Count); } mergeToRoot.Samplers.AddRange(mergeFromRoot.Samplers); } if (mergeFromRoot.Images != null) { if (mergeToRoot.Images == null) { mergeToRoot.Images = new List <Image>(mergeFromRoot.Images.Count); } mergeToRoot.Images.AddRange(mergeFromRoot.Images); for (int i = previousGLTFSizes.PreviousImageCount; i < mergeToRoot.Images.Count; ++i) { Image image = mergeToRoot.Images[i]; if (image.BufferView != null) { BufferViewId bufferViewId = image.BufferView; bufferViewId.Id += previousGLTFSizes.PreviousBufferViewCount; bufferViewId.Root = mergeToRoot; } } } if (mergeFromRoot.Textures != null) { if (mergeToRoot.Textures == null) { mergeToRoot.Textures = new List <Texture>(mergeFromRoot.Textures.Count); } mergeToRoot.Textures.AddRange(mergeFromRoot.Textures); for (int i = previousGLTFSizes.PreviousTextureCount; i < mergeToRoot.Textures.Count; ++i) { Texture texture = mergeToRoot.Textures[i]; if (texture.Sampler != null) { SamplerId samplerId = texture.Sampler; samplerId.Id += previousGLTFSizes.PreviousSamplerCount; samplerId.Root = mergeToRoot; } if (texture.Source != null) { ImageId samplerId = texture.Source; samplerId.Id += previousGLTFSizes.PreviousImageCount; samplerId.Root = mergeToRoot; } } } if (mergeFromRoot.Materials != null) { if (mergeToRoot.Materials == null) { mergeToRoot.Materials = new List <Material>(mergeFromRoot.Materials.Count); } mergeToRoot.Materials.AddRange(mergeFromRoot.Materials); for (int i = previousGLTFSizes.PreviousMaterialCount; i < mergeToRoot.Materials.Count; ++i) { Material material = mergeToRoot.Materials[i]; PbrMetallicRoughness pbrMetallicRoughness = material.PbrMetallicRoughness; if (pbrMetallicRoughness != null) { if (pbrMetallicRoughness.BaseColorTexture != null) { TextureId textureId = pbrMetallicRoughness.BaseColorTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (pbrMetallicRoughness.MetallicRoughnessTexture != null) { TextureId textureId = pbrMetallicRoughness.MetallicRoughnessTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } } MaterialCommonConstant commonConstant = material.CommonConstant; if (commonConstant?.LightmapTexture != null) { TextureId textureId = material.CommonConstant.LightmapTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.EmissiveTexture != null) { TextureId textureId = material.EmissiveTexture.Index; material.EmissiveTexture.Index.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.NormalTexture != null) { TextureId textureId = material.NormalTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.OcclusionTexture != null) { TextureId textureId = material.OcclusionTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } } } }