Example #1
0
        public static AnimationChannelTarget Deserialize(GLTFRoot root, JsonReader reader)
        {
            var animationChannelTarget = new AnimationChannelTarget();

            if (reader.Read() && reader.TokenType != JsonToken.StartObject)
            {
                throw new Exception("Animation channel target must be an object.");
            }

            while (reader.Read() && reader.TokenType == JsonToken.PropertyName)
            {
                var curProp = reader.Value.ToString();

                switch (curProp)
                {
                case "node":
                    animationChannelTarget.Node = NodeId.Deserialize(root, reader);
                    break;

                case "path":
                    animationChannelTarget.Path = reader.ReadStringEnum <GLTFAnimationChannelPath>();
                    break;

                default:
                    animationChannelTarget.DefaultPropertyDeserializer(root, reader);
                    break;
                }
            }

            return(animationChannelTarget);
        }
Example #2
0
        public static Skin Deserialize(GLTFRoot root, JsonReader reader)
        {
            var skin = new Skin();

            while (reader.Read() && reader.TokenType == JsonToken.PropertyName)
            {
                var curProp = reader.Value.ToString();

                switch (curProp)
                {
                case "inverseBindMatrices":
                    skin.InverseBindMatrices = AccessorId.Deserialize(root, reader);
                    break;

                case "skeleton":
                    skin.Skeleton = NodeId.Deserialize(root, reader);
                    break;

                case "joints":
                    skin.Joints = NodeId.ReadList(root, reader);
                    break;

                default:
                    skin.DefaultPropertyDeserializer(root, reader);
                    break;
                }
            }

            return(skin);
        }
Example #3
0
        public static Skin Deserialize(GLTFRoot root, JsonReader reader)
        {
            var skin = new Skin();

            while (reader.Read() && reader.TokenType == JsonToken.PropertyName)
            {
                var curProp = reader.Value.ToString();

                switch (curProp)
                {
                case "inverseBindMatrices":
                    skin.InverseBindMatrices = AccessorId.Deserialize(root, reader);
                    break;

                case "skeleton":
                    skin.Skeleton = NodeId.Deserialize(root, reader);
                    break;

                case "joints":
                    skin.Joints = new List <NodeId>();
                    List <int> ids = reader.ReadInt32List();
                    for (int i = 0; i < ids.Count; i++)
                    {
                        skin.Joints.Add(new NodeId()
                        {
                            Id   = ids[i],
                            Root = root
                        });
                    }
                    break;

                default:
                    skin.DefaultPropertyDeserializer(root, reader);
                    break;
                }
            }

            return(skin);
        }