private void Start() { _cellsManager = GameObject.FindGameObjectWithTag("CellsSpace").GetComponent <CellsManager>(); _scoreManager = GameObject.FindGameObjectWithTag("Score").GetComponent <ScoreManager>(); }
private void Initialization() { _cellsManager = GameObject.FindGameObjectWithTag("CellsSpace").GetComponent <CellsManager>(); _canvasGroup = GetComponent <CanvasGroup>(); }