public static void MakeReady(PreProcessor preProc) { PreProcessingObject[] obj = PreProcessingGrapper.GetObjects(); for (int i = 0; i < obj.Length; i++) { preProc.AddPreProcessorObject(obj[i]); } }
public FuzzyController() { m_PreProcessor = new PreProcessor(); PreProcessor.MakeReady( m_PreProcessor ); m_Fuzzifier = new Fuzzifier(); Fuzzifier.MakeReady( m_Fuzzifier ); Fuzzifier.LoadMemberFunctions( m_Fuzzifier, ".\\Fuzzeval.mf" ); m_InferenceEngine = new InferenceEngine(); InferenceEngine.MakeReady( m_InferenceEngine ); m_Defuzzifier = new Defuzzifier(); Defuzzifier.MakeReady( m_Defuzzifier ); }
public FuzzyController() { m_PreProcessor = new PreProcessor(); PreProcessor.MakeReady(m_PreProcessor); m_Fuzzifier = new Fuzzifier(); Fuzzifier.MakeReady(m_Fuzzifier); Fuzzifier.LoadMemberFunctions(m_Fuzzifier, ".\\Fuzzeval.mf"); m_InferenceEngine = new InferenceEngine(); InferenceEngine.MakeReady(m_InferenceEngine); m_Defuzzifier = new Defuzzifier(); Defuzzifier.MakeReady(m_Defuzzifier); }
public static void MakeReady( PreProcessor preProc ) { PreProcessingObject[] obj = PreProcessingGrapper.GetObjects(); for ( int i = 0; i < obj.Length; i++ ) preProc.AddPreProcessorObject( obj[i] ); }