Example #1
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            VariablePropertyAttribute variableProperty = attribute as VariablePropertyAttribute;

            EditorGUI.BeginProperty(position, label, property);

            // Filter the variables by the types listed in the VariableProperty attribute
            Func <Variable, bool> compare = v =>
            {
                if (variableProperty.VariableTypes.Length == 0)
                {
                    return(true);
                }
                DebugLog.print(variableProperty.ToString());
                return(variableProperty.VariableTypes.Contains <System.Type>(v.GetType()));
            };

            VariableEditor.VariableField(property,
                                         label,
                                         FungusScriptWindow.GetFungusScript(),
                                         compare,
                                         (s, t, u) => (EditorGUI.Popup(position, s, t, u)));

            EditorGUI.EndProperty();
        }
Example #2
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            VariablePropertyAttribute variableProperty = attribute as VariablePropertyAttribute;

            if (variableProperty == null)
            {
                return;
            }

            EditorGUI.BeginProperty(position, label, property);

            // Filter the variables by the types listed in the VariableProperty attribute
            Func <Variable, bool> compare = v =>
            {
                if (v == null)
                {
                    return(false);
                }

                if (variableProperty.VariableTypes.Length == 0)
                {
                    return(true);
                }

                return(variableProperty.VariableTypes.Contains <System.Type>(v.GetType()));
            };

            VariableEditor.VariableField(property,
                                         label,
                                         FlowchartWindow.GetFlowchart(),
                                         variableProperty.defaultText,
                                         compare,
                                         (s, t, u) => (EditorGUI.Popup(position, s, t, u)));

            EditorGUI.EndProperty();
        }