private DrawLayer ( |
||
spriteBatch | ||
layerID | ||
region | ||
txMin | ||
txMax | ||
tyMin | ||
tyMax | ||
layerDepth | System.Single | |
return | void |
private DrawLayer ( |
||
spriteBatch | ||
layerID | ||
region | ||
txMin | ||
txMax | ||
tyMin | ||
tyMax | ||
layerDepth | System.Single | |
return | void |