SWIGTYPE_p_p_switch_event eventPtr = FreeSWITCH.Native.switch_event_reserve(eventPool, 0);
IntPtr eventPtr = FreeSWITCH.Native.switch_event_serialize(switchEvent, IntPtr.Zero); SWIGTYPE_p_p_switch_event switchEventPtrPtr = new SWIGTYPE_p_p_switch_event(eventPtr, false);In this example, we serialize a switch_event structure into an unmanaged buffer using switch_event_serialize. We then create a new instance of SWIGTYPE_p_p_switch_event and initialize it with a pointer to the serialized event data. These examples demonstrate the use of SWIGTYPE_p_p_switch_event to interact with the FreeSWITCH library in C#.