public Player(Game game, string name, HonorType seatWind) { Name = name; Game = game; Hand = new HKOSHand(); SeatWind = seatWind; Points = 0; TilesSeenSinceLastTurn = new HashSet <Tile>(); TileGrouper = new SequenceTripletQuadTileGrouper(new SuitedHonorBonusTileSorter()); WaitingDistanceFinder = new RegularHandSevenPairsThirteenOrphansWaitingDistanceFinder(); }
public HKOSHandScorer(HKOSHand hand) { Hand = hand; InitializeDictsOfScoringMethodsWithPoints(); InitializeDictOfText(); }
public void GetHandString() { FillDict(); var tiles = new List <Tile>(); var digitsGroupBeforeLetterRegex = new Regex(@"(\d+)([a-zA-z])"); //var hand = new List<Tile> //{ // TileInstance.TwoOfDots, // TileInstance.TwoOfDots, // TileInstance.FourOfDots, // TileInstance.FourOfDots, // TileInstance.FourOfDots, // TileInstance.EightOfDots, // TileInstance.ThreeOfBamboo, // TileInstance.SevenOfBamboo, // TileInstance.OneOfCharacters, // TileInstance.TwoOfCharacters, // TileInstance.TwoOfCharacters, // TileInstance.FourOfCharacters, // TileInstance.SevenOfCharacters, // TileInstance.EightOfCharacters //}; //foreach (var tile in TileInstance.AllMainTileInstances) //{ // tile.WriteShortColoredString(); //} //Console.WriteLine("TEST"); var aaaaa = new HKOSHand() { UncalledTiles = new List <Tile> { TileInstance.FourOfDots, TileInstance.FiveOfDots, TileInstance.SixOfDots, TileInstance.ThreeOfBamboo, TileInstance.ThreeOfBamboo, TileInstance.ThreeOfBamboo, TileInstance.FiveOfBamboo, TileInstance.FiveOfBamboo, TileInstance.FiveOfBamboo, TileInstance.OneOfCharacters, TileInstance.TwoOfCharacters, TileInstance.ThreeOfCharacters, TileInstance.WhiteDragon, TileInstance.WhiteDragon } }; int b = aaaaa.FindScoreOfMostValuableHand(); Console.WriteLine(b); foreach (var tile in TileInstance.AllBonusTileInstances) { tile.WriteShortColoredString(); } Console.WriteLine(); var shantenFinder = new RegularHandSevenPairsThirteenOrphansWaitingDistanceFinder(); var ukeireFinder = new HKOSEfficientDrawsFinder(); var g = new Game(); g.PlayGame(); //foreach (var p in g.Players) //{ // p.Hand.SortHand(); //} //g.CurrentDeal.WriteGameState(); Console.WriteLine(">>>"); Console.ReadKey(); while (true) { var handString = Console.ReadLine(); tiles.Clear(); foreach (Match match in digitsGroupBeforeLetterRegex.Matches(handString)) { var digitString = match.Groups[1].Captures[0].ToString(); char letterChar = match.Groups[2].Captures[0].ToString().ToCharArray()[0]; //Console.WriteLine(match.Groups[1].Captures[0]); //Console.WriteLine(match.Groups[2].Captures[0]); foreach (var digit in digitString) { int index = (int)char.GetNumericValue(digit); try { tiles.Add(mappingDict[letterChar].ElementAt(index - 1)); } catch (KeyNotFoundException) { continue; } } } //var a = shantenFinder.GetWaitingDistance(tiles); //var b = ukeireFinder.GetEfficientDrawCount(tiles); //Console.WriteLine(a); //Console.WriteLine(b); //Console.WriteLine(); } }