static int SetSliderValue(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
         float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
         obj.SetSliderValue(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int SetGray(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
         bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
         obj.SetGray(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int AddClick(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Framework.LuaComponent         obj  = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
         UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate <UnityEngine.Events.UnityAction>(L, 2);
         obj.AddClick(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int SetSprite(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         string arg1 = ToLua.CheckString(L, 3);
         obj.SetSprite(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_ComponentName(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Framework.LuaComponent obj = (Framework.LuaComponent)o;
            string ret = obj.ComponentName;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index ComponentName on a nil value"));
        }
    }
    static int set_ComponentName(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Framework.LuaComponent obj = (Framework.LuaComponent)o;
            string arg0 = ToLua.CheckString(L, 2);
            obj.ComponentName = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index ComponentName on a nil value"));
        }
    }
Example #7
0
    static int SetGray(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.LuaComponent.SetGray");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 2);
            Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.SetGray(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #8
0
    static int SetSliderValue(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.LuaComponent.SetSliderValue");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 2);
            Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
            float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.SetSliderValue(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #9
0
    static int AddClick(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.LuaComponent.AddClick");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 2);
            Framework.LuaComponent         obj  = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
            UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate <UnityEngine.Events.UnityAction>(L, 2);
            obj.AddClick(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #10
0
    static int SetSprite(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.LuaComponent.SetSprite");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 3);
            Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1);
            string arg0 = ToLua.CheckString(L, 2);
            string arg1 = ToLua.CheckString(L, 3);
            obj.SetSprite(arg0, arg1);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #11
0
    static int set_ComponentName(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.LuaComponent.ComponentName");
#endif
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Framework.LuaComponent obj = (Framework.LuaComponent)o;
            string arg0 = ToLua.CheckString(L, 2);
            obj.ComponentName = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index ComponentName on a nil value"));
        }
    }