Inheritance: MonoBehaviour
    static int set_LuaUITemplate(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.UIModule.LuaUICom.LuaUITemplate");
#endif
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Framework.UIModule.LuaUICom      obj  = (Framework.UIModule.LuaUICom)o;
            Framework.UIModule.LuaUITemplate arg0 = (Framework.UIModule.LuaUITemplate)ToLua.CheckObject <Framework.UIModule.LuaUITemplate>(L, 2);
            obj.LuaUITemplate = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index LuaUITemplate on a nil value"));
        }
    }
    static int get_LuaUITemplate(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.UIModule.LuaUICom.LuaUITemplate");
#endif
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Framework.UIModule.LuaUICom      obj = (Framework.UIModule.LuaUICom)o;
            Framework.UIModule.LuaUITemplate ret = obj.LuaUITemplate;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index LuaUITemplate on a nil value"));
        }
    }