public ClientSteamP2PSocket(ClientSocketManager socketMan) : base(socketMan) { _buffer.Data = new byte[10000]; _readBuffer.Data = new byte[10000]; }
public ClientLNLSocket(ClientSocketManager socketMan) : base(socketMan) { _writeBuffer.LengthBytes = 10000; _readBuffer.LengthBytes = 10000; }
public ClientBaseSocket(ClientSocketManager socketMan) { SocketMan = socketMan; }