public void Speaks(Goat Billy, Ox Jerry, Pig Tim, Sheep Sherry) { Console.WriteLine($"{Billy.Name()}, {Billy.Speaks()}, {Billy.Eat()}, {Billy.Provide()}"); Console.WriteLine($"{Jerry.Name()}, {Jerry.Speaks()}, {Jerry.Eat()}, {Jerry.Provide()}"); Console.WriteLine($"{Tim.Name()}, {Tim.Speaks()}, {Tim.Eat()}, {Tim.Provide()}"); Console.WriteLine($"{Sherry.Name()}, {Sherry.Speaks()}, {Sherry.Eat()}, {Sherry.Provide()}"); }
static void Main(string[] args) { Farm newFarm = new Farm(); Console.WriteLine("Welcome to Earl's Farm, here are some of our animals."); Goat Billy = new Goat("I'm Billy", "I say Baahhh", "I eat grass", "I provide milk"); Ox Jerry = new Ox("I'm Jerry", "I say HOOOOOGGHH", "I also eat grass", "I help move heavy things"); Pig Tim = new Pig("I'm Tim", "I say Oink", "I eat just about anything", "I provide bacon"); Sheep Sherry = new Sheep("I'm Sherry", "I say Baaahh", "I eat grass", "I provide wool"); newFarm.Speaks(Billy, Jerry, Tim, Sherry); }