public void Stop() { LeftVideo.Stop(); MidVideo.Stop(); RightVideo.Stop(); LeftVideo.gameObject.SetActive(false); MidVideo.gameObject.SetActive(false); RightVideo.gameObject.SetActive(false); }
public void PrepareDragon() { LeftVideo.gameObject.SetActive(true); MidVideo.gameObject.SetActive(true); RightVideo.gameObject.SetActive(true); LeftVideo.PrepareDragon(); MidVideo.PrepareDragon(); RightVideo.PrepareDragon(); }
private void OnVideoPrepareCompleted(VideoPlayer source) { Debug.Log(source.name + "Prepare Completed!"); mPrepareCount++; //等左中右视频都准备完毕以后,统一开始播放 if (mPrepareCount >= 3) { MaskImage.Hide(); LeftVideo.Play(); MidVideo.Play(); RightVideo.Play(); mPrepareCount = 0; if (source.url.Contains("四季")) { //通知交互端开始倒计时 var msg = new UdpMessage(MessageDefine.WholeVideoEnd); UdpManager.Instance.SendMessage(msg.ToJson()); } } }