private void detach_BaiGuis(BaiGui entity) { this.SendPropertyChanging(); entity.CongDong = null; }
partial void DeleteBaiGui(BaiGui instance);
private void attach_BaiGuis(BaiGui entity) { this.SendPropertyChanging(); entity.CongDong = this; }
partial void UpdateBaiGui(BaiGui instance);
partial void InsertBaiGui(BaiGui instance);
private void attach_BaiGuis(BaiGui entity) { this.SendPropertyChanging(); entity.NguoiSuDung = this; }
private void detach_BaiGuis(BaiGui entity) { this.SendPropertyChanging(); entity.LinhVuc = null; }
private void attach_BaiGuis(BaiGui entity) { this.SendPropertyChanging(); entity.LinhVuc = this; }