Example #1
0
        private void CreatePersonsObject(Type type, Int16 X, Int16 Z, CellState role)
        {
            ConstructorInfo ctor = type.GetConstructors().First();

            this.gameField.SetPersonVertices(X, Z, role, out this.currentPersonVertices);
            HumansBase obj = ctor.Invoke(new Object[] { this.Game }) as HumansBase;
            MethodInfo methodSetVertices = type.GetMethod("SetVertices");

            methodSetVertices.Invoke(obj, new Object[] { this.currentPersonVertices });
            MethodInfo methodLoadTexture = type.GetMethod("LoadTextures");

            methodLoadTexture.Invoke(obj, null);
            MethodInfo methodSetTargetPos = type.GetMethod("SetTargetPosition");

            methodSetTargetPos.Invoke(obj, new Object[] { new Point(X, Z) });
            this.listOfPersons.Add(obj);
        }
Example #2
0
        private void gameField_OnPersonClicked(Object o, CellState role)
        {
            if (this.PersonSelected)
            {
                var result = from target in this.listOfPersons
                             where target.Role == role
                             select target;
                this.selectedPerson = result.ElementAt(0);
                this.SelectedRole   = role;

                if (this.menusCaller == null)
                {
                    this.menusCaller = this.Game.Components.OfType <MenusCaller>().ElementAt(0);
                    this.menusCaller.OnCallerButtonPressed += new MenusCaller.CallerButtonPressed(menusCaller_OnCallerButtonPressed);
                    this.menusCaller.OnPersonButtonPressed += new MenusCaller.PersonButtonPressed(menusCaller_OnPersonButtonPressed);
                }
                this.menusCaller.SetShowPersonOnBar(this.selectedPerson.FaceTex, selectedPerson.Role);
            }
            else
            {
                this.menusCaller.SetShowPersonOnBar(null, CellState.Forbidden);
                this.selectedPerson = null;
            }
        }
Example #3
0
 private void menusCaller_OnCallerButtonPressed(Object o)
 {
     this.menusCaller.SetShowPersonOnBar(null, CellState.Forbidden);
     this.selectedPerson = null;
     this.PersonSelected = false;
 }