void InsertIntoCollection(List<SharedLine> sharedLines, Point3D pt1, Point3D pt2, Vector3D normal) { bool foundMatch = false; for (int i = 0; i < sharedLines.Count; i++) { if ((sharedLines[i].Point1 == pt1 && sharedLines[i].Point2 == pt2) || (sharedLines[i].Point1 == pt2 && sharedLines[i].Point2 == pt1)) { SharedLine sharedLine = sharedLines[i]; sharedLine.Normal2 = normal; sharedLines[i] = sharedLine; foundMatch = true; break; } } if (!foundMatch) { SharedLine sharedLine = new SharedLine(pt1, pt2, normal, new Vector3D()); sharedLines.Add(sharedLine); } }
void InsertIntoCollection(List <SharedLine> sharedLines, Point3D pt1, Point3D pt2, Vector3D normal) { bool foundMatch = false; for (int i = 0; i < sharedLines.Count; i++) { if ((sharedLines[i].Point1 == pt1 && sharedLines[i].Point2 == pt2) || (sharedLines[i].Point1 == pt2 && sharedLines[i].Point2 == pt1)) { SharedLine sharedLine = sharedLines[i]; sharedLine.Normal2 = normal; sharedLines[i] = sharedLine; foundMatch = true; break; } } if (!foundMatch) { SharedLine sharedLine = new SharedLine(pt1, pt2, normal, new Vector3D()); sharedLines.Add(sharedLine); } }