public void SetUp() { var deadTeam = new List <Creature> { new Creature (CreatureOwner.Computer, CreatureName.Elf, 0, 5, 25, 10) }; var aliveTeam = new List <Creature> { new Creature (CreatureOwner.Computer, CreatureName.MrTree, 5, 5, 25, 10) }; battleHalfDeadTeam = new BattleField(aliveTeam, deadTeam); battleDeadTeam = new BattleField(deadTeam, deadTeam); battleAliveTeam = new BattleField(aliveTeam, aliveTeam); }
public void InitBattle() { State = GameState.InBattle; Battle = new BattleField(Forest.Hero.DreamTeam, Forest.GetMonstersFromCamp()); }
public Game() { State = GameState.NotStarted; Forest = null; Battle = null; }