public override FluidStack Deserialize(TagCompound tag) { if (tag.ContainsKey("Fluid")) { BaseFluid fluid = tag.Get <BaseFluid>("Fluid"); int volume = tag.GetInt("Volume"); int maxVolume = tag.GetInt("MaxVolume"); return(new FluidStack(fluid, volume, maxVolume)); } else { int maxVolume = tag.GetInt("MaxVolume"); return(new FluidStack(null, 0, maxVolume)); } }
internal static void RegisterFluid(BaseFluid fluid) { switch (fluid) { case Water _: fluid.Type = 0; break; case Lava _: fluid.Type = 1; break; case Honey _: fluid.Type = 2; break; default: fluid.Type = NextTypeID++; break; } fluids.Add(fluid); }