private FlowJsPostChunkResponse PostChunkBase(HttpRequestBase request, string folder, FlowValidationRules validationRules) { var chunk = new FlowChunk(); var requestIsSane = chunk.ParseForm(request.Form); if (!requestIsSane) { var errResponse = new FlowJsPostChunkResponse(); errResponse.Status = PostChunkStatus.Error; errResponse.ErrorMessages.Add("damaged"); } List<string> errorMessages = null; var file = request.Files[0]; var response = new FlowJsPostChunkResponse { FileName = chunk.FileName, Size = chunk.TotalSize }; var chunkIsValid = true; if (validationRules != null) chunkIsValid = chunk.ValidateBusinessRules(validationRules, out errorMessages); if (!chunkIsValid) { response.Status = PostChunkStatus.Error; response.ErrorMessages = errorMessages; return response; } var chunkFullPathName = GetChunkFilename(chunk.Number, chunk.Identifier, folder); try { // create folder if it does not exist if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); // save file file.SaveAs(chunkFullPathName); } catch (Exception) { throw; } // see if we have more chunks to upload. If so, return here for (int i = 1, l = chunk.TotalChunks; i <= l; i++) { var chunkNameToTest = GetChunkFilename(i, chunk.Identifier, folder); var exists = File.Exists(chunkNameToTest); if (!exists) { response.Status = PostChunkStatus.PartlyDone; return response; } } // if we are here, all chunks are uploaded var fileAry = new List<string>(); for (int i = 1, l = chunk.TotalChunks; i <= l; i++) { fileAry.Add("flow-" + chunk.Identifier + "." + i); } MultipleFilesToSingleFile(folder, fileAry, chunk.FileName); for (int i = 0, l = fileAry.Count; i < l; i++) { try { File.Delete(Path.Combine(folder, fileAry[i])); } catch (Exception) { } } response.Status = PostChunkStatus.Done; return response; }
private FlowJsPostChunkResponse PostChunkBase(HttpRequestBase request, string folder, FlowValidationRules validationRules) { var chunk = new FlowChunk(); var requestIsSane = chunk.ParseForm(request.Form); if (!requestIsSane) { var errResponse = new FlowJsPostChunkResponse(); errResponse.Status = PostChunkStatus.Error; errResponse.ErrorMessages.Add("damaged"); } List <string> errorMessages = null; var file = request.Files[0]; var response = new FlowJsPostChunkResponse { FileName = chunk.FileName, Size = chunk.TotalSize }; var chunkIsValid = true; if (validationRules != null) { chunkIsValid = chunk.ValidateBusinessRules(validationRules, out errorMessages); } if (!chunkIsValid) { response.Status = PostChunkStatus.Error; response.ErrorMessages = errorMessages; return(response); } var chunkFullPathName = GetChunkFilename(chunk.Number, chunk.Identifier, folder); try { // create folder if it does not exist if (!Directory.Exists(folder)) { Directory.CreateDirectory(folder); } // save file file.SaveAs(chunkFullPathName); } catch (Exception) { throw; } // see if we have more chunks to upload. If so, return here for (int i = 1, l = chunk.TotalChunks; i <= l; i++) { var chunkNameToTest = GetChunkFilename(i, chunk.Identifier, folder); var exists = File.Exists(chunkNameToTest); if (!exists) { response.Status = PostChunkStatus.PartlyDone; return(response); } } // if we are here, all chunks are uploaded var fileAry = new List <string>(); for (int i = 1, l = chunk.TotalChunks; i <= l; i++) { fileAry.Add("flow-" + chunk.Identifier + "." + i); } MultipleFilesToSingleFile(folder, fileAry, chunk.FileName); for (int i = 0, l = fileAry.Count; i < l; i++) { try { File.Delete(Path.Combine(folder, fileAry[i])); } catch (Exception) { } } response.Status = PostChunkStatus.Done; return(response); }