/// <summary>
 /// Copy Constructor
 /// </summary>
 /// <param name="a">construct a TradingDateTimeAxis based on this provided axis.</param>
 public TradingDateTimeAxis(Axis a)
     : base(a)
 {
     Init();
     if (a is TradingDateTimeAxis)
         DoClone((TradingDateTimeAxis)a, this);
     else if (a is DateTimeAxis)
         DoClone((DateTimeAxis)a, this);
     else
     {
         DoClone(a, this);
         this.NumberFormat = null;
     }
 }
Example #2
0
        /// <summary>
        /// MouseDown method for AxisDrag interaction
        /// </summary>
        /// <param name="X">mouse X position</param>
        /// <param name="Y">mouse Y position</param>
        /// <param name="keys">mouse and keyboard modifiers</param>
        /// <param name="ps">the InteractivePlotSurface2D</param>
        public override bool DoMouseDown(int X, int Y, Modifier keys, InteractivePlotSurface2D ps)
        {
            // if the mouse is inside the plot area [the tick marks may be here,
            // and are counted as part of the axis], then don't invoke drag.
            if (ps.PlotAreaBoundingBoxCache.Contains(X, Y))
            {
                return false;
            }
            if ((keys & Modifier.Button1) != 0)
            {
                // see if hit with axis. NB Only one axis object will be returned
                ArrayList objects = ps.HitTest(new Point(X, Y));

                foreach (object o in objects)
                {
                    if (o is Florence.Axis)
                    {
                        dragging_ = true;
                        axis_ = (Axis)o;

                        if (ps.PhysicalXAxis1Cache.Axis == axis_)
                        {
                            physicalAxis_ = ps.PhysicalXAxis1Cache;
                            ps.plotCursor = CursorType.LeftRight;
                        }
                        else if (ps.PhysicalXAxis2Cache.Axis == axis_)
                        {
                            physicalAxis_ = ps.PhysicalXAxis2Cache;
                            ps.plotCursor = CursorType.LeftRight;
                        }
                        else if (ps.PhysicalYAxis1Cache.Axis == axis_)
                        {
                            physicalAxis_ = ps.PhysicalYAxis1Cache;
                            ps.plotCursor = CursorType.UpDown;
                        }
                        else if (ps.PhysicalYAxis2Cache.Axis == axis_)
                        {
                            physicalAxis_ = ps.PhysicalYAxis2Cache;
                            ps.plotCursor = CursorType.UpDown;
                        }

                        startPoint_ = new Point(X, Y);	// don't combine these - Mono
                        lastPoint_ = startPoint_;		// bug #475205 prior to 2.4
                        // evaluate focusRatio about which axis is expanded
                        float x = startPoint_.X - physicalAxis_.PhysicalMin.X;
                        float y = startPoint_.Y - physicalAxis_.PhysicalMin.Y;
                        double r = Math.Sqrt(x * x + y * y);
                        focusRatio_ = r / physicalAxis_.PhysicalLength;

                        return false;
                    }
                }
            }
            return false;
        }
Example #3
0
 /// <summary>
 /// MouseUp method for AxisDrag interaction
 /// </summary>
 /// <param name="X">mouse X position</param>
 /// <param name="Y"> mouse Y position</param>
 /// <param name="keys"> mouse and keyboard modifiers</param>
 /// <param name="ps">the InteractivePlotSurface2D</param>
 public override bool DoMouseUp(int X, int Y, Modifier keys, InteractivePlotSurface2D ps)
 {
     if (dragging_)
     {
         dragging_ = false;
         axis_ = null;
         physicalAxis_ = null;
         lastPoint_ = new Point();
         ps.plotCursor = CursorType.LeftPointer;
     }
     return false;
 }
 /// <summary>
 /// Construct
 /// </summary>
 /// <param name="a">The axis this is a physical representation of.</param>
 /// <param name="physicalMin">the physical position of the world minimum axis value.</param>
 /// <param name="physicalMax">the physical position of the world maximum axis value.</param>
 public PhysicalAxis( Axis a, Point physicalMin, Point physicalMax )
 {
     this.Axis = a;
     this.PhysicalMin = physicalMin;
     this.PhysicalMax = physicalMax;
 }
Example #5
0
 /// <summary>
 /// Copy constructor
 /// </summary>
 /// <param name="a">The Axis to clone.</param>
 /// <remarks>TODO: [review notes] I don't think this will work as desired.</remarks>
 public PiAxis( Axis a )
     : base(a)
 {
     Init();
 }
        /// <summary>
        /// Sets axes to be those saved in the cache.
        /// </summary>
        public void SetOriginalDimensions()
        {
            if (xAxis1ZoomCache_ != null)
            {
                this.XAxis1 = xAxis1ZoomCache_;
                this.XAxis2 = xAxis2ZoomCache_;
                this.YAxis1 = yAxis1ZoomCache_;
                this.YAxis2 = yAxis2ZoomCache_;

                xAxis1ZoomCache_ = null;
                xAxis2ZoomCache_ = null;
                yAxis1ZoomCache_ = null;
                yAxis2ZoomCache_ = null;
            }
        }
Example #7
0
 /// <summary>
 /// Copy constructor
 /// </summary>
 /// <param name="a">The Axis to clone</param>
 public LinearAxis( Axis a )
     : base(a)
 {
     Init();
 }
Example #8
0
 /// <summary>
 /// Copy constructor.
 /// </summary>
 /// <param name="a">The Axis to clone.</param>
 public Axis( Axis a )
 {
     Axis.DoClone( a, this );
 }
Example #9
0
        /// <summary>
        /// Sets the world extent of the current axis to be just large enough
        /// to encompas the current world extent of the axis, and the world
        /// extent of the passed in axis
        /// </summary>
        /// <param name="a">The other Axis instance.</param>
        public void LUB( Axis a )
        {
            if (a == null)
            {
                return;
            }

            // mins
            if (!double.IsNaN(a.worldMin_))
            {
                if (double.IsNaN(worldMin_))
                {
                    WorldMin = a.WorldMin;
                }
                else
                {
                    if (a.WorldMin < WorldMin)
                    {
                        WorldMin = a.WorldMin;
                    }
                }
            }

            // maxs.
            if (!double.IsNaN(a.worldMax_))
            {
                if (double.IsNaN(worldMax_))
                {
                    WorldMax = a.WorldMax;
                }
                else
                {
                    if (a.WorldMax > WorldMax)
                    {
                        WorldMax = a.WorldMax;
                    }
                }
            }
        }
        private void DetermineAxesToDraw( out Axis xAxis1, out Axis xAxis2, out Axis yAxis1, out Axis yAxis2 )
        {
            xAxis1 = this.xAxis1_;
            xAxis2 = this.xAxis2_;
            yAxis1 = this.yAxis1_;
            yAxis2 = this.yAxis2_;

            if (this.xAxis1_ == null)
            {
                if (this.xAxis2_ == null)
                {
                    throw new FlorenceException( "Error: No X-Axis specified" );
                }
                xAxis1 = (Axis)this.xAxis2_.Clone();
                xAxis1.HideTickText = true;
                xAxis1.TicksAngle = -(float)Math.PI / 2.0f;
            }

            if (this.xAxis2_ == null)
            {
                // don't need to check if xAxis1_ == null, as case already handled above.
                xAxis2 = (Axis)this.xAxis1_.Clone();
                xAxis2.HideTickText = true;
                xAxis2.TicksAngle = (float)Math.PI / 2.0f;
            }

            if (this.yAxis1_ == null)
            {
                if (this.yAxis2_ == null)
                {
                    throw new FlorenceException( "Error: No Y-Axis specified" );
                }
                yAxis1 = (Axis)this.yAxis2_.Clone();
                yAxis1.HideTickText = true;
                yAxis1.TicksAngle = (float)Math.PI / 2.0f;
            }

            if (this.yAxis2_ == null)
            {
                // don't need to check if yAxis1_ == null, as case already handled above.
                yAxis2 = (Axis)this.yAxis1_.Clone();
                yAxis2.HideTickText = true;
                yAxis2.TicksAngle = -(float)Math.PI / 2.0f;
            }
        }
        private void DeterminePhysicalAxesToDraw( Rectangle bounds, 
			Axis xAxis1, Axis xAxis2, Axis yAxis1, Axis yAxis2,
			out PhysicalAxis pXAxis1, out PhysicalAxis pXAxis2, 
			out PhysicalAxis pYAxis1, out PhysicalAxis pYAxis2 )
        {
            System.Drawing.Rectangle cb = bounds;

            pXAxis1 = new PhysicalAxis( xAxis1,
                new Point( cb.Left, cb.Bottom ), new Point( cb.Right, cb.Bottom ) );
            pYAxis1 = new PhysicalAxis( yAxis1,
                new Point( cb.Left, cb.Bottom ), new Point( cb.Left, cb.Top ) );
            pXAxis2 = new PhysicalAxis( xAxis2,
                new Point( cb.Left, cb.Top), new Point( cb.Right, cb.Top) );
            pYAxis2 = new PhysicalAxis( yAxis2,
                new Point( cb.Right, cb.Bottom ), new Point( cb.Right, cb.Top ) );

            int bottomIndent = padding_;
            if (!pXAxis1.Axis.Hidden)
            {
                // evaluate its bounding box
                Rectangle bb = pXAxis1.GetBoundingBox();
                // finally determine its indentation from the bottom
                bottomIndent = bottomIndent + bb.Bottom - cb.Bottom;
            }

            int leftIndent = padding_;
            if (!pYAxis1.Axis.Hidden)
            {
                // evaluate its bounding box
                Rectangle bb = pYAxis1.GetBoundingBox();
                // finally determine its indentation from the left
                leftIndent = leftIndent - bb.Left + cb.Left;
            }

            int topIndent = padding_;
            float scale = this.DetermineScaleFactor( bounds.Width, bounds.Height );
            int titleHeight;
            if (this.AutoScaleTitle)
            {
                titleHeight = Utils.ScaleFont(titleFont_, scale).Height;
            }
            else
            {
                titleHeight = titleFont_.Height;
            }

            //count number of new lines in title.
            int nlCount = 0;
            for (int i=0; i<title_.Length; ++i)
            {
                if (title_[i] == '\n')
                    nlCount += 1;
            }
            titleHeight = (int)( ((float)nlCount*0.75 + 1.0f) * (float)titleHeight);

            if (!pXAxis2.Axis.Hidden)
            {
                // evaluate its bounding box
                Rectangle bb = pXAxis2.GetBoundingBox();
                topIndent = topIndent - bb.Top + cb.Top;

                // finally determine its indentation from the top
                // correct top indendation to take into account plot title
                if (title_ != "" )
                {
                    topIndent += (int)(titleHeight * 1.3f);
                }
            }

            int rightIndent = padding_;
            if (!pYAxis2.Axis.Hidden)
            {
                // evaluate its bounding box
                Rectangle bb = pYAxis2.GetBoundingBox();

                // finally determine its indentation from the right
                rightIndent = (int)(rightIndent + bb.Right-cb.Right);
            }

            // now we have all the default calculated positions and we can proceed to
            // "move" the axes to their right places

            // primary axes (bottom, left)
            pXAxis1.PhysicalMin = new Point( cb.Left+leftIndent, cb.Bottom-bottomIndent );
            pXAxis1.PhysicalMax = new Point( cb.Right-rightIndent, cb.Bottom-bottomIndent );
            pYAxis1.PhysicalMin = new Point( cb.Left+leftIndent, cb.Bottom-bottomIndent );
            pYAxis1.PhysicalMax = new Point( cb.Left+leftIndent, cb.Top+topIndent );

            // secondary axes (top, right)
            pXAxis2.PhysicalMin = new Point( cb.Left+leftIndent, cb.Top+topIndent );
            pXAxis2.PhysicalMax = new Point( cb.Right-rightIndent, cb.Top+topIndent );
            pYAxis2.PhysicalMin = new Point( cb.Right-rightIndent, cb.Bottom-bottomIndent );
            pYAxis2.PhysicalMax = new Point( cb.Right-rightIndent, cb.Top+topIndent );
        }
        private void UpdateAxes( bool recalculateAll )
        {
            if (drawables_.Count != xAxisPositions_.Count || drawables_.Count != yAxisPositions_.Count)
            {
                throw new FlorenceException("plots and axis position arrays our of sync");
            }

            int position = 0;

            // if we're not recalculating axes using all iplots then set
            // position to last one in list.
            if (!recalculateAll)
            {
                position = drawables_.Count - 1;
                if (position < 0) position = 0;
            }

            if (recalculateAll)
            {
                this.xAxis1_ = null;
                this.yAxis1_ = null;
                this.xAxis2_ = null;
                this.yAxis2_ = null;
            }

            for (int i = position; i < drawables_.Count; ++i)
            {
                // only update axes if this drawable is an IPlot.
                if (!(drawables_[i] is IPlot))
                    continue;

                IPlot p = (IPlot)drawables_[i];
                XAxisPosition xap = (XAxisPosition)xAxisPositions_[i];
                YAxisPosition yap = (YAxisPosition)yAxisPositions_[i];

                if (xap == XAxisPosition.Bottom)
                {
                    if (this.xAxis1_ == null)
                    {
                        this.xAxis1_ = p.SuggestXAxis();
                        if (this.xAxis1_ != null)
                        {
                            this.xAxis1_.TicksAngle = -(float)Math.PI / 2.0f;
                        }
                    }
                    else
                    {
                        this.xAxis1_.LUB(p.SuggestXAxis());
                    }

                    if (this.xAxis1_ != null)
                    {
                        this.xAxis1_.MinPhysicalLargeTickStep = 50;

                        if (this.AutoScaleAutoGeneratedAxes)
                        {
                            this.xAxis1_.AutoScaleText = true;
                            this.xAxis1_.AutoScaleTicks = true;
                            this.xAxis1_.TicksIndependentOfPhysicalExtent = true;
                        }
                        else
                        {
                            this.xAxis1_.AutoScaleText = false;
                            this.xAxis1_.AutoScaleTicks = false;
                            this.xAxis1_.TicksIndependentOfPhysicalExtent = false;
                        }
                    }
                }

                if (xap == XAxisPosition.Top)
                {
                    if (this.xAxis2_ == null)
                    {
                        this.xAxis2_ = p.SuggestXAxis();
                        if (this.xAxis2_ != null)
                        {
                            this.xAxis2_.TicksAngle = (float)Math.PI / 2.0f;
                        }
                    }
                    else
                    {
                        this.xAxis2_.LUB(p.SuggestXAxis());
                    }

                    if (this.xAxis2_ != null)
                    {
                        this.xAxis2_.MinPhysicalLargeTickStep = 50;

                        if (this.AutoScaleAutoGeneratedAxes)
                        {
                            this.xAxis2_.AutoScaleText = true;
                            this.xAxis2_.AutoScaleTicks = true;
                            this.xAxis2_.TicksIndependentOfPhysicalExtent = true;
                        }
                        else
                        {
                            this.xAxis2_.AutoScaleText = false;
                            this.xAxis2_.AutoScaleTicks = false;
                            this.xAxis2_.TicksIndependentOfPhysicalExtent = false;
                        }
                    }
                }

                if (yap == YAxisPosition.Left)
                {
                    if (this.yAxis1_ == null)
                    {
                        this.yAxis1_ = p.SuggestYAxis();
                        if (this.yAxis1_ != null)
                        {
                            this.yAxis1_.TicksAngle = (float)Math.PI / 2.0f;
                        }
                    }
                    else
                    {
                        this.yAxis1_.LUB(p.SuggestYAxis());
                    }

                    if (this.yAxis1_ != null)
                    {
                        if (this.AutoScaleAutoGeneratedAxes)
                        {
                            this.yAxis1_.AutoScaleText = true;
                            this.yAxis1_.AutoScaleTicks = true;
                            this.yAxis1_.TicksIndependentOfPhysicalExtent = true;
                        }
                        else
                        {
                            this.yAxis1_.AutoScaleText = false;
                            this.yAxis1_.AutoScaleTicks = false;
                            this.yAxis1_.TicksIndependentOfPhysicalExtent = false;
                        }
                    }
                }

                if (yap == YAxisPosition.Right)
                {
                    if (this.yAxis2_ == null)
                    {
                        this.yAxis2_ = p.SuggestYAxis();
                        if (this.yAxis2_ != null)
                        {
                            this.yAxis2_.TicksAngle = -(float)Math.PI / 2.0f;
                        }
                    }
                    else
                    {
                        this.yAxis2_.LUB(p.SuggestYAxis());
                    }

                    if (this.yAxis2_ != null)
                    {
                        if (this.AutoScaleAutoGeneratedAxes)
                        {
                            this.yAxis2_.AutoScaleText = true;
                            this.yAxis2_.AutoScaleTicks = true;
                            this.yAxis2_.TicksIndependentOfPhysicalExtent = true;
                        }
                        else
                        {
                            this.yAxis2_.AutoScaleText = false;
                            this.yAxis2_.AutoScaleTicks = false;
                            this.yAxis2_.TicksIndependentOfPhysicalExtent = false;
                        }
                    }
                }
            }
        }
        private void Init()
        {
            drawables_ = new ArrayList();
            xAxisPositions_ = new ArrayList();
            yAxisPositions_ = new ArrayList();
            zPositions_ = new ArrayList();
            ordering_ = new SortedList();

            try
            {
                FontFamily fontFamily = new FontFamily("Arial");
                TitleFont = new Font(fontFamily, 14, FontStyle.Regular, GraphicsUnit.Pixel);
            }
            catch (System.ArgumentException)
            {
                throw new FlorenceException("Error: Arial font is not installed on this system");
            }

            padding_ = 10;
            title_ = "";
            autoScaleTitle_ = false;
            autoScaleAutoGeneratedAxes_ = false;
            xAxis1_ = null;
            xAxis2_ = null;
            yAxis1_ = null;
            yAxis2_ = null;
            pXAxis1Cache_ = null;
            pYAxis1Cache_ = null;
            pXAxis2Cache_ = null;
            pYAxis2Cache_ = null;
            titleBrush_ = new SolidBrush( Color.Black );
            plotBackColor_ = Color.White;
            outerBackColor = null;
            this.legend_ = null;

            smoothingMode_ = System.Drawing.Drawing2D.SmoothingMode.None;

            axesConstraints_ = new ArrayList();
        }
Example #14
0
 /// <summary>
 /// Copy constructor
 /// </summary>
 /// <param name="a">The Axis to clone.</param>
 /// <remarks>TODO: [review notes] I don't think this will work as desired.</remarks>
 public LabelAxis( Axis a )
     : base(a)
 {
     Init();
 }
Example #15
0
 /// <summary>
 /// Copy Constructor
 /// </summary>
 /// <param name="a">The Axis to clone.</param>
 public LogAxis(Axis a)
     : base(a)
 {
     Init();
 }
Example #16
0
        /// <summary>
        /// Helper method for Clone. Does all the copying - can be called by derived
        /// types so they don't need to implement this part of the copying themselves.
        /// also useful in constructor of derived types that takes Axis class.
        /// </summary>
        protected static void DoClone( Axis b, Axis a )
        {
            // value items
            a.autoScaleText_ = b.autoScaleText_;
            a.autoScaleTicks_ = b.autoScaleTicks_;
            a.worldMax_ = b.worldMax_;
            a.worldMin_ = b.worldMin_;
            a.tickTextNextToAxis_ = b.tickTextNextToAxis_;
            a.hidden_ = b.hidden_;
            a.hideTickText_ = b.hideTickText_;
            a.reversed_ = b.reversed_;
            a.ticksAngle_ = b.ticksAngle_;
            a.ticksLabelAngle_ = b.ticksLabelAngle_;
            a.minPhysicalLargeTickStep_ = b.minPhysicalLargeTickStep_;
            a.ticksIndependentOfPhysicalExtent_ = b.ticksIndependentOfPhysicalExtent_;
            a.largeTickSize_ = b.largeTickSize_;
            a.smallTickSize_ = b.smallTickSize_;
            a.ticksCrossAxis_ = b.ticksCrossAxis_;
            a.labelOffset_ = b.labelOffset_;
            a.labelOffsetAbsolute_ = b.labelOffsetAbsolute_;
            a.labelOffsetScaled_ = b.labelOffsetScaled_;

            // reference items.
            a.tickTextFont_ = (Font)b.tickTextFont_.Clone();
            a.label_ = (string)b.label_.Clone();
            if (b.numberFormat_ != null)
            {
                a.numberFormat_ = (string)b.numberFormat_.Clone();
            }
            else
            {
                a.numberFormat_ = null;
            }

            a.labelFont_ = (Font)b.labelFont_.Clone();
            a.linePen_ = (Pen)b.linePen_.Clone();
            a.tickTextBrush_ = (Brush)b.tickTextBrush_.Clone();
            a.labelBrush_ = (Brush)b.labelBrush_.Clone();

            a.FontScale = b.FontScale;
            a.TickScale = b.TickScale;
        }
 /// <summary>
 /// Caches the current axes
 /// </summary>
 public void CacheAxes()
 {
     if (xAxis1ZoomCache_ == null && xAxis2ZoomCache_ == null &&
         yAxis1ZoomCache_ == null && yAxis2ZoomCache_ == null)
     {
         if (this.XAxis1 != null)
         {
             xAxis1ZoomCache_ = (Axis)this.XAxis1.Clone();
         }
         if (this.XAxis2 != null)
         {
             xAxis2ZoomCache_ = (Axis)this.XAxis2.Clone();
         }
         if (this.YAxis1 != null)
         {
             yAxis1ZoomCache_ = (Axis)this.YAxis1.Clone();
         }
         if (this.YAxis2 != null)
         {
             yAxis2ZoomCache_ = (Axis)this.YAxis2.Clone();
         }
     }
 }
Example #18
0
        /// <summary>
        /// Deep copy of Axis.
        /// </summary>
        /// <remarks>
        /// This method includes a check that guards against derived classes forgetting
        /// to implement their own Clone method. If Clone is called on a object derived
        /// from Axis, and the Clone method hasn't been overridden by that object, then
        /// the test this.GetType == typeof(Axis) will fail.
        /// </remarks>
        /// <returns>A copy of the Axis Class</returns>
        public virtual object Clone()
        {
            // ensure that this isn't being called on a derived type. If that is the case
            // then the derived type didn't override this method as it should have.
            if (this.GetType() != typeof(Axis))
            {
                throw new FlorenceException( "Clone not defined in derived type." );
            }

            Axis a = new Axis();
            DoClone( this, a );
            return a;
        }
 protected void ClearAxisCache()
 {
     xAxis1ZoomCache_ = null;
     yAxis1ZoomCache_ = null;
     xAxis2ZoomCache_ = null;
     yAxis2ZoomCache_ = null;
 }
Example #20
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="a">Axis to construct from</param>
 public DateTimeAxis( Axis a )
     : base(a)
 {
     this.Init();
     this.NumberFormat = null;
 }