internal void DeleteLabel(LabelAction labelAction) { if (this.labels.ContainsKey(labelAction.name)) { LabelAction label = this.labels[labelAction.name]; int labelIndex = this.labelActions.IndexOf(label); if (labelIndex < 0) { Debug.Log("Cannot find toggle index for label: " + label.name); } else { this.labels.Remove(label.name); this.labelActions.Remove(label); label.GetComponent <LabelAction>().selectLabels = null; label.transform.SetParent(null); Destroy(label); for (int i = 0; i < this.labelActions.Count; i++) { PositionLabel(i, this.labelActions[i]); } } } else { Debug.Log("Could not find label to delete: " + labelAction.name); } }
internal void AddLabel(int labelIndex, string name, Color color) { name = MakeNameUnique(name); Debug.Log(string.Format("Creating label '{1}' at index {0} with color '{2}'", labelIndex, name, color)); GameObject toggleObject = (GameObject)Instantiate(Resources.Load("LabelToggle")); Toggle toggle = toggleObject.GetComponent <Toggle>(); toggle.name = name; toggle.isOn = false; toggle.transform.SetParent(this.toggleGroup.transform); toggle.group = this.toggleGroup; toggle.GetComponentInChildren <Text>().text = name; Image colorImage = toggle.transform.Find("Color").GetComponent <Image>(); colorImage.color = color; LabelAction labelAction = toggleObject.AddComponent <LabelAction>(); labelAction.selectLabels = this; PositionLabel(labelIndex, labelAction); Button deleteButton = toggle.transform.Find("X").GetComponent <Button>(); deleteButton.onClick.AddListener(labelAction.DeleteLabel); this.labels.Add(name, labelAction); this.labelActions.Add(labelAction); }
private void PositionLabel(int labelIndex, LabelAction labelAction) { RectTransform toggleTransform = labelAction.GetComponent <RectTransform>(); toggleTransform.localEulerAngles = Vector3.zero; toggleTransform.localScale = Vector3.one; toggleTransform.localPosition = new Vector3(this.labelX, this.labelYTop - this.labelYGap * labelIndex, 0); }
internal Color GetSelectedLabelColor() { LabelAction selected = GetSelectedLabelAction(); if (selected != null) { return(selected.GetColor()); } Debug.Log("Unable to find a selected label color"); return(UnityEngine.Random.ColorHSV()); }
public NodeObject MakeOne(float x, float y, float z) { NodeObject node = MakeNode("unknown", new Vector3(x, y, z), GetColor()); if (selectLabels != null) { LabelAction selectedLabel = selectLabels.GetSelectedLabelAction(); if (selectedLabel != null) { node.label = selectedLabel.name; } } //DebugSphere(node, "Created"); return(node); }
public Label(int labelId, LabelAction labelAction) { this.labelId = labelId; this.name = labelAction.name; this.color = labelAction.GetColor(); }