public GameForm() : base() { //set the window caption. This should be the name of your game with version number. //Edit your assembly info to alter your version number of your game this.Text = "ParticleEditor - Editing unsaved .emix"; camera = SpriteManager.Cameras[0]; cursor = GuiManager.Cursor; FlatRedBallServices.Update(); gameData = new EditorData(); gameData.Initialize(this); EditorData.guiData.Initialize(); GuiData.Messages.Initialize(this); GuiManager.RefreshTextSize(); }
private ElementRuntime GetElementRuntimeOver(FlatRedBall.Gui.Cursor cursor) { ElementRuntime toReturn = null; var currentElementRuntime = ArrowState.Self.CurrentContainedElementRuntime; if (currentElementRuntime != null && currentElementRuntime.HasCursorOver(cursor)) { toReturn = currentElementRuntime; } if (toReturn == null && ArrowState.Self.CurrentElementRuntime != null) { foreach (var containedElementRuntime in ArrowState.Self.CurrentElementRuntime.ContainedElements) { if (containedElementRuntime != currentElementRuntime && containedElementRuntime.HasCursorOver(cursor)) { toReturn = containedElementRuntime; break; } } } if (toReturn == null) { } return(toReturn); }
public SaveUseWindow(Cursor cursor) : base(cursor) { mComboBox = new ComboBox(cursor); mSaveButton = new Button(cursor); AddWindow(mComboBox); AddWindow(mSaveButton); ScaleX = 9; ScaleY = 3.5f; mComboBox.Y = 2; mSaveButton.Y = 4.5f; mSaveButton.Text = "Save"; mComboBox.ScaleX = 8.5f; mSaveButton.ScaleX = mComboBox.ScaleX; mComboBox.X = .5f + mComboBox.ScaleX; mSaveButton.X = .5f + mSaveButton.ScaleX; mSaveButton.Click += new GuiMessage(SaveButtonClick); mComboBox.ItemClick += new GuiMessage(ComboBoxItemClick); }
public virtual bool HasCursorOver(FlatRedBall.Gui.Cursor cursor) { if (mIsPaused) { return(false); } if (!AbsoluteVisible) { return(false); } if (LayerProvidedByContainer != null && LayerProvidedByContainer.Visible == false) { return(false); } if (!cursor.IsOn(LayerProvidedByContainer)) { return(false); } if (BackgroundSprite.Alpha != 0 && BackgroundSprite.AbsoluteVisible && cursor.IsOn3D(BackgroundSprite, LayerProvidedByContainer)) { return(true); } if (SpriteInstance.Alpha != 0 && SpriteInstance.AbsoluteVisible && cursor.IsOn3D(SpriteInstance, LayerProvidedByContainer)) { return(true); } return(false); }
public override bool HasCursorOver(FlatRedBall.Gui.Cursor cursor) { if (base.HasCursorOver(cursor)) { return(true); } if (mIsPaused) { return(false); } if (!AbsoluteVisible) { return(false); } if (LayerProvidedByContainer != null && LayerProvidedByContainer.Visible == false) { return(false); } if (!cursor.IsOn(LayerProvidedByContainer)) { return(false); } if (SpriteInstance.Alpha != 0 && SpriteInstance.AbsoluteVisible && cursor.IsOn3D(SpriteInstance, LayerProvidedByContainer)) { return(true); } if (LightSprite.Alpha != 0 && LightSprite.AbsoluteVisible && cursor.IsOn3D(LightSprite, LayerProvidedByContainer)) { return(true); } return(false); }
public SpriteGridBorder(Cursor cursor, Camera camera) { this.cursor = cursor; this.camera = camera; mMainRectangle = Polygon.CreateRectangle(1,1); ShapeManager.AddPolygon(mMainRectangle); mCornerHandles = new Polygon[4]; mSideHandles = new Polygon[4]; for (int i = 0; i < 4; i++) { mCornerHandles[i] = Polygon.CreateRectangle(.5f, .5f); mCornerHandles[i].Color = System.Drawing.Color.Yellow; ShapeManager.AddPolygon(mCornerHandles[i]); mSideHandles[i] = Polygon.CreateRectangle(.5f, .5f); mSideHandles[i].Color = System.Drawing.Color.Yellow; ShapeManager.AddPolygon(mSideHandles[i]); } Visible = false; }
public InfoBarWindow(Cursor cursor) : base(cursor) { mCursorTextDisplay = new TextDisplay(mCursor); AddWindow(mCursorTextDisplay); mCursorTextDisplay.X = 1; }
public CollapseWindow(Cursor cursor) : base(cursor) { this.HasMoveBar = true; // Collapsed = false; }
public InfoBarWindow(Cursor cursor) : base(cursor) { mCursorTextDisplay = new TextDisplay(mCursor); AddWindow(mCursorTextDisplay); mCursorTextDisplay.X = 1; mTimeLastSave = TimeManager.CurrentTime; }
public FileButtonWindow(Cursor cursor) { camera = SpriteManager.Cameras[0]; this.messages = GuiData.messages; sesgMan = GameData.sesgMan; mAssetsRelativeToSpriteRig = true; }
public ToolsWindow(Cursor cursor) : base() { messages = GuiData.Messages; SetPositionTL(3.5f, 63.8f); HasCloseButton = true; moveObject = AddToggleButton(); moveObject.Text = "Move"; moveObject.SetOverlayTextures( FlatRedBallServices.Load<Texture2D>("Content/icons/Tools/move.tga", AppState.Self.PermanentContentManager), null); attachObject = AddToggleButton(); attachObject.Text = "Attach"; moveObject.AddToRadioGroup(attachObject); attachObject.SetOverlayTextures( FlatRedBallServices.Load<Texture2D>("Content/icons/attach.tga", AppState.Self.PermanentContentManager), null); detachObject = AddButton(); detachObject.Text = "Detach"; detachObject.Enabled = false; detachObject.SetOverlayTextures( FlatRedBallServices.Load<Texture2D>("Content/icons/detach.tga", AppState.Self.PermanentContentManager), null); detachObject.Click += new GuiMessage(messages.DetachObjectClick); copyEmitter = AddButton(); copyEmitter.Text = "Copy"; copyEmitter.SetOverlayTextures( FlatRedBallServices.Load<Texture2D>("Content/icons/duplicate.tga", AppState.Self.PermanentContentManager), null); copyEmitter.Click += new GuiMessage(CopyEmitterClick); copyEmitter.Enabled = false ; scaleEmitterTime = AddButton(); scaleEmitterTime.Text = "Scale Emitter Speed"; scaleEmitterTime.SetOverlayTextures(15, 2); scaleEmitterTime.Click += new GuiMessage(ScaleEmitterTimeClick); scaleEmitterTime.Enabled = false; #region DownZFreeRotateButton this.mDownZFreeRotateButton = base.AddToggleButton(); mDownZFreeRotateButton.SetOverlayTextures( FlatRedBallServices.Load<Texture2D>(@"Content\DownZ.png", FlatRedBallServices.GlobalContentManager), FlatRedBallServices.Load<Texture2D>(@"Content\FreeRotation.png", FlatRedBallServices.GlobalContentManager)); #endregion }
private bool IsCursorInWindow() { FlatRedBall.Gui.Cursor cursor = GuiManager.Cursor; int cursorScreenX = cursor.ScreenX; int cursorScreenY = cursor.ScreenY; return(cursorScreenX > 0 && cursorScreenY > 0 && cursorScreenX < mXnaControl.ActualWidth && cursorScreenY < mXnaControl.ActualHeight); }
public MenuStrip(Cursor cursor) : base(cursor) { ScaleX = GuiManager.Camera.XEdge; ScaleY = MenuStripHeight/2.0f; X = ScaleX - .01f ; Y = ScaleY - .01f ; mMenus = new List<MenuItem>(); mMenusReadOnly = new ReadOnlyCollection<MenuItem>(mMenus); }
public LocalizationWindow(Cursor cursor) : base(cursor) { ScaleX = 10; ScaleY = 2.0f; HasMoveBar = true; HasCloseButton = true; _currentLanguageComboBox = new ComboBox(cursor); AddWindow(_currentLanguageComboBox); _currentLanguageComboBox.ScaleX = 9.5f; _currentLanguageComboBox.ItemClick += OnLanguageSelection; }
public AdvancedShapeCollectionLoadingWindow(Cursor cursor, MultiButtonMessageBox mbmb, TypesToLoad typesToLoad) : base(cursor) { this.AddWindow(mbmb); this.ScaleX = mbmb.ScaleX + 12.5f; mbmb.DrawBorders = false; mbmb.X = mbmb.ScaleX; mbmb.RemoveButton(mbmb.GetButton("Advanced >>")); // Maybe one day we want to allow the user to go back to the // basic view? It's a pain, so I won't do that now mbmb.Y = mbmb.ScaleY; this.ScaleY = mbmb.ScaleY + 1; //Button cancelButton = mbmb.GetButton("Cancel"); //mbmb.RemoveButton(cancelButton); mbmb.HasMoveBar = false; mbmb.HasCloseButton = false; this.HasMoveBar = true; //mbmb.AddButton(cancelButton); TextDisplay textDisplay = new TextDisplay(cursor); textDisplay.Text = "Offset"; this.AddWindow(textDisplay); textDisplay.X = mbmb.ScaleX * 2; textDisplay.Y = 1; offsetWindow = new Vector3Display(cursor); this.AddWindow(offsetWindow); offsetWindow.X = mbmb.ScaleX * 2 + offsetWindow.ScaleX ; offsetWindow.Y = offsetWindow.ScaleY + 2; mbmb.Closing += new GuiMessage(CloseThis); this.Name = ""; PropertyGrid<TypesToLoad> propertyGrid = new PropertyGrid<TypesToLoad>(cursor); propertyGrid.ObjectDisplaying = typesToLoad; propertyGrid.HasMoveBar = false; propertyGrid.HasCloseButton = false; this.AddWindow(propertyGrid); propertyGrid.X = mbmb.ScaleX * 2 + propertyGrid.ScaleX - 1; // subtract 1 because we're not going to show the frames propertyGrid.Y = propertyGrid.ScaleY + 2 + offsetWindow.ScaleY * 2 + .5f; propertyGrid.DrawBorders = false; }
public MessageBox(Cursor cursor) : base(cursor) { okButton = new Button(mCursor); AddWindow(okButton); this.HasMoveBar = true; this.HasCloseButton = true; Visible = false; textDisplay = new TextField(); textDisplay.mAlignment = HorizontalAlignment.Left; //mTextRed = mTextGreen = mTextBlue = 20; }
public ChatWindow(Cursor cursor) : base(cursor) { mListBox = new ListBox(mCursor); AddWindow(mListBox); mTextBox = new TextBox(mCursor); AddWindow(mTextBox); mTextBox.EnterPressed += TextBoxEnter; Resizing += ResizeEvent; ScaleX = 5; ScaleY = 5; }
public InfoBar(Cursor cursor) : base(cursor) { ScaleX = GuiManager.Camera.XEdge; ScaleY = MenuStrip.MenuStripHeight / 2.0f; X = ScaleX - .001f; Y = 2 * GuiManager.Camera.YEdge - ScaleY; Y += .001f; mTextDisplay = new TextDisplay(mCursor); AddWindow(mTextDisplay); mTextDisplay.X = 1; mTextDisplay.Text = ""; }
public virtual void TestCollision(FlatRedBall.Gui.Cursor cursor) { if (HasCursorOver(cursor)) { cursor.WindowOver = this; if (cursor.PrimaryPush) { cursor.WindowPushed = this; if (Push != null) { Push(this); } cursor.GrabWindow(this); } if (cursor.PrimaryClick) // both pushing and clicking can occur in one frame because of buffered input { if (cursor.WindowPushed == this) { if (Click != null) { Click(this); } if (cursor.PrimaryClickNoSlide && ClickNoSlide != null) { ClickNoSlide(this); } // if (cursor.PrimaryDoubleClick && DoubleClick != null) // DoubleClick(this); } else { if (SlideOnClick != null) { SlideOnClick(this); } } } } }
public MultiButtonMessageBox(Cursor cursor) : base(cursor) { buttonArray = new WindowArray(); this.HasMoveBar = true; textField = new TextField(); textField.WindowParent = this; textField.TextHeight = GuiManager.TextHeight; this.ScaleX = 5; GuiManagerDrawn = true; // this.ScaleY = 5; this.Dragging += Move; }
public static void Initialize() { #region initialize engine managers and data guiData = new GuiData(); camera = SpriteManager.Camera; cursor = GuiManager.Cursor; SpriteManager.Camera.FarClipPlane = 1800; mEditorLogic = new EditorLogic(); EditorProperties = new EditorProperties(); #endregion // SpriteManager.AddParticleSprite( // FlatRedBallServices.Load<Texture2D>("redball.bmp", "PermanentContentManager")); }
private void HandleGrabbedMovement(FlatRedBall.Gui.Cursor cursor) { // Don't do any movement on a push because the window could be gaining focus if (!cursor.PrimaryPush && mGrabbedElementRuntime != null) { if (mGrabbedElementRuntime.DirectObjectReference != null) { if (mGrabbedElementRuntime.DirectObjectReference is PositionedObject) { PositionedObjectMover.MouseMoveObject(mGrabbedElementRuntime.DirectObjectReference as PositionedObject, MovementStyle.Hierarchy); } } else { PositionedObjectMover.MouseMoveObject(mGrabbedElementRuntime, MovementStyle.Hierarchy); } } }
public TextInputWindow(Cursor cursor) : base(cursor) { mCancelButton = new Button(mCursor); AddWindow(mCancelButton); mOkButton = new Button(mCursor); AddWindow(mOkButton); mTextBox = new TextBox(mCursor); AddWindow(mTextBox); mTextBox.EnterPressed += new GuiMessage(OkButtonClick); this.HasMoveBar = true; this.HasCloseButton = true; Visible = false; mTextDisplay = new TextField(); }
public SESpriteGridManager() { camera = GameData.Camera; cursor = GameData.Cursor; currentSprites = GameData.EditorLogic.CurrentSprites; messages = GuiData.messages; mSpriteGridBorder = new SpriteGridBorder(cursor, camera); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "XLeftBound", RepopulateSpriteGrid); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "XRightBound", RepopulateSpriteGrid); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "YTopBound", RepopulateSpriteGrid); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "YBottomBound", RepopulateSpriteGrid); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "ZCloseBound", RepopulateSpriteGrid); UndoManager.SetAfterUpdateDelegate(typeof(SpriteGrid), "ZFarBound", RepopulateSpriteGrid); tla = new List<TextureLocation<Texture2D>>(); }
public void Activity() { FlatRedBall.Gui.Cursor cursor = GuiManager.Cursor; ElementRuntime elementRuntime = ArrowState.Self.CurrentContainedElementRuntime; mCameraController.Activity(); TryHandleCursorPush(cursor); HandleGrabbedMovement(cursor); if (cursor.PrimaryClick) { if (IsCursorInWindow()) { RecordChanges(); PropertyGridManager.Self.UpdateToSelectedInstance(); } mGrabbedElementRuntime = null; } }
public EditAndSetButtons(Cursor cursor) : base(cursor) { ScaleY = 1.6f; ScaleX = 5.7f; mEditButton = new Button(mCursor); this.AddWindow(mEditButton); mEditButton.ScaleX = 2.5f; mEditButton.X = 3f; mEditButton.Text = "Edit"; mEditButton.Click += OnEditButtonClick; mSetButton = new Button(mCursor); this.AddWindow(mSetButton); mSetButton.ScaleX = 2.5f; mSetButton.X = 2*ScaleX - 3f; mSetButton.Text = "Set"; mSetButton.Click += OnSetButtonClick; }
public TimeControlButtonWindow(Cursor cursor) : base(cursor) { //GuiManager.AddWindow(this); SetPositionTL(5.2f, 40); ScaleX = 5.2f; ScaleY = 1.95f; mName = "Time Controls"; mMoveBar = true; toStartButton = new Button(mCursor); AddWindow(toStartButton); toStartButton.SetPositionTL(1.9f, 1.9f); toStartButton.ScaleX = 1.5f; toStartButton.ScaleY = 1.5f; toStartButton.SetOverlayTextures(10, 1); toStartButton.Click += new GuiMessage(toStartButtonClick); toStartButton.Text = "To Start"; stopButton = new Button(mCursor); AddWindow(stopButton); stopButton.SetPositionTL(5.1f, 1.9f); stopButton.ScaleX = 1.5f; stopButton.ScaleY = 1.5f; stopButton.SetOverlayTextures(11, 1); stopButton.Click += new GuiMessage(stopButtonClick); stopButton.Text = "Stop"; playButton = new ToggleButton(mCursor); AddWindow(playButton); playButton.SetPositionTL(8.3f, 1.9f); playButton.ScaleX = 1.5f; playButton.ScaleY = 1.5f; playButton.SetOverlayTextures(9, 1); playButton.Click += new GuiMessage(playButtonClick); playButton.Text = "Play"; }
public Vector3OkWindow(Cursor cursor) : base(cursor) { this.ScaleX = 6.5f; this.ScaleY = 6.0f; HasMoveBar = true; HasCloseButton = true; mVector3Display = new Vector3Display(cursor); this.AddWindow(mVector3Display); mVector3Display.Y = .5f + mVector3Display.ScaleY; this.Closing += GuiManager.RemoveWindow; Button okButton = new Button(mCursor); AddWindow(okButton); const float border = .5f; okButton.Y = this.ScaleY * 2 - okButton.ScaleY - border; okButton.ScaleX = 3; okButton.Text = "Ok"; okButton.Click += ShiftSceneOk; }
private bool TryHandleCursorPush(FlatRedBall.Gui.Cursor cursor) { bool didHandle = false; if (cursor.PrimaryPush && cursor.IsInWindow() && mXnaControl.IsPanelFocused) { var before = mGrabbedElementRuntime; mGrabbedElementRuntime = GetElementRuntimeOver(cursor); didHandle = true; if (before != mGrabbedElementRuntime) { ArrowState.Self.CurrentContainedElementRuntime = mGrabbedElementRuntime; // Need to do something here to allow selection to occur //ArrowState.Self.CurrentContainedElementRuntime = mGrabbedElementRuntime; } else if (mGrabbedElementRuntime == null) { ArrowState.Self.CurrentContainedElementRuntime = null; } } return(didHandle); }
public void TestCollision(Cursor cursor) { if (HasCursorOver(cursor)) { cursor.WindowOver = this; if (cursor.PrimaryPush) { cursor.WindowPushed = this; if (Push != null) Push(this); cursor.GrabWindow(this); } if (cursor.PrimaryClick) // both pushing and clicking can occur in one frame because of buffered input { if (cursor.WindowPushed == this) { if (Click != null) { Click(this); } if (cursor.PrimaryClickNoSlide && ClickNoSlide != null) { ClickNoSlide(this); } // if (cursor.PrimaryDoubleClick && DoubleClick != null) // DoubleClick(this); } else { if (SlideOnClick != null) { SlideOnClick(this); } } } } }
public override void TestCollision(Cursor cursor) { if(!mCollapsed) { base.TestCollision(cursor); if(cursor.WindowOver == this && cursor.PrimaryDoubleClick && cursor.YForUI > mWorldUnitY + mScaleY - 2.1f) { DoubleClickCollapse(); } } else { if (cursor.YForUI > mWorldUnitY + mScaleY - 2.1f) { if(cursor.PrimaryPush) {// drag the window cursor.WindowPushed = this; cursor.GrabWindow(this); } if(cursor.PrimaryDoubleClick) { DoubleClickCollapse(); } } } }
public bool IsMouseOver(Cursor cursor, Layer layer) { return cursor.IsOn3D(this, layer); }
bool IMouseOver.IsMouseOver(Cursor cursor) { return cursor.IsOn3D(this); }
public override bool WasClickedThisFrame(FlatRedBall.Gui.Cursor cursor) { return(cursor.PrimaryClick && HasCursorOver(cursor)); }
public override void TestCollision(Cursor cursor) { base.TestCollision(cursor); if(cursor.PrimaryClick) { if(cursor.WindowOver == okButton) { if(OkClick != null) OkClick(this); Visible = false; cursor.WindowClosing = this; } } }
public override void TestCollision(Cursor cursor) { base.TestCollision(cursor); #region Make sure that we're not highlighting items that don't exist for (int i = mHighlightedItems.Count - 1; i > -1; i--) { if (!Contains(mHighlightedItems[i])) { mHighlightedItems.RemoveAt(i); } } #endregion #region Highlight item at cursor if HiglightOnRollOver if (HighlightOnRollOver && (cursor.XVelocity != 0 || cursor.YVelocity != 0) && cursor.WindowOver == this) { HighlightItemAtCursor(this); } #endregion #region Show the tool tip if CurrentToolTipOption is CursorOver if (CurrentToolTipOption == ToolTipOption.CursorOver && !mCursor.IsOn((IWindow)mScrollBar)) { CollapseItem itemOver = GetItemAtCursor(); if (itemOver != null) { GuiManager.ToolTipText = itemOver.Text; } } #endregion #region Move the scroll bar if the mouse wheel is moving if (cursor.ZVelocity != 0 && mScrollBar != null) { if (cursor.ZVelocity > 0) mScrollBar.upButton.OnClick(); else mScrollBar.downButton.OnClick(); } #endregion #region If the user's grabbed and dropped a CollapseItem, raise the event if (mCursor.PrimaryClick && GuiManager.CollapseItemDraggedOff != null && GuiManager.CollapseItemDraggedOff.parentBox != this) { if (this.CollapseItemDropped != null) { this.CollapseItemDropped(this); } } #endregion #region Regulate the mStartAt property according to the number of elements in the list int numOfCollapsedItems = GetNumCollapsed(); if (mStartAt + NumberOfVisibleElements > numOfCollapsedItems) mStartAt = numOfCollapsedItems - NumberOfVisibleElements; if (mStartAt < 0) mStartAt = 0; #endregion SetInsertLocationIndex(); }
public bool HasCursorOver(Cursor cursor) { if (((IWindow)this).AbsoluteVisible) { int screenX = cursor.ScreenX; int screenY = cursor.ScreenY; float worldX; float worldY; this.Managers.Renderer.Camera.ScreenToWorld( screenX, screenY, out worldX, out worldY); // for now we'll just rely on the bounds of the GUE itself return global::RenderingLibrary.IPositionedSizedObjectExtensionMethods.HasCursorOver( this, worldX, worldY); } else { return false; } }
// Methods public SpriteRigSaveOptions(GuiMessages messages, Cursor cursor) : base(cursor) { this.messages = messages; GuiManager.AddWindow(this); this.ScaleX = 13f; this.ScaleY = 17f; base.HasMoveBar = true; base.mName = "SpriteRig Options"; base.HasCloseButton = true; TextDisplay tempTextDisplay = new TextDisplay(mCursor); AddWindow(tempTextDisplay); tempTextDisplay.Text = "Include:"; tempTextDisplay.SetPositionTL(0.2f, 1.5f); this.sceneOrGroup = new ComboBox(mCursor); AddWindow(sceneOrGroup); this.sceneOrGroup.ScaleX = 8f; this.sceneOrGroup.SetPositionTL(10f, 3.5f); this.sceneOrGroup.Text = "Entire Scene"; this.sceneOrGroup.AddItem("Current Group"); this.sceneOrGroup.AddItem("Entire Scene"); tempTextDisplay = new TextDisplay(mCursor); AddWindow(tempTextDisplay); tempTextDisplay.Text = "Body Sprite Selection Includes:"; tempTextDisplay.SetPositionTL(0.2f, 6f); this.bodySpriteSelectionMethod = new ComboBox(mCursor); AddWindow(bodySpriteSelectionMethod); this.bodySpriteSelectionMethod.ScaleX = 8f; this.bodySpriteSelectionMethod.SetPositionTL(10f, 8.5f); this.bodySpriteSelectionMethod.Text = "Name Includes"; this.bodySpriteSelectionMethod.AddItem("Name Includes"); this.bodySpriteSelectionMethod.AddItem("By Texture"); this.bodySpriteSelectionMethod.AddItem("All Not Joint"); this.bodySpriteSelectionMethod.AddItem("All"); this.bodySpriteSelectionMethod.ItemClick += new GuiMessage(this.bodySpriteSelectionMethodClicked); this.bodyAvailableTextures = new ComboBox(mCursor); AddWindow(bodyAvailableTextures); this.bodyAvailableTextures.ScaleX = 8f; this.bodyAvailableTextures.SetPositionTL(10f, 10.5f); this.bodyAvailableTextures.Visible = false; this.bodyNameToInclude = new TextBox(mCursor); AddWindow(bodyNameToInclude); this.bodyNameToInclude.ScaleX = 8f; this.bodyNameToInclude.SetPositionTL(10f, 10.5f); tempTextDisplay = new TextDisplay(mCursor); AddWindow(tempTextDisplay); tempTextDisplay.Text = "Joint Sprite Selection Includes:"; tempTextDisplay.SetPositionTL(0.2f, 13f); this.jointSpriteSelectionMethod = new ComboBox(mCursor); AddWindow(jointSpriteSelectionMethod); this.jointSpriteSelectionMethod.ScaleX = 8f; this.jointSpriteSelectionMethod.SetPositionTL(10f, 15.5f); this.jointSpriteSelectionMethod.Text = "Name Includes"; this.jointSpriteSelectionMethod.AddItem("Name Includes"); this.jointSpriteSelectionMethod.AddItem("By Texture"); this.jointSpriteSelectionMethod.AddItem("All Not Body"); this.jointSpriteSelectionMethod.AddItem("All"); this.jointSpriteSelectionMethod.ItemClick += new GuiMessage(this.jointSpriteSelectionMethodClicked); this.jointAvailableTextures = new ComboBox(mCursor); AddWindow(jointAvailableTextures); this.jointAvailableTextures.ScaleX = 8f; this.jointAvailableTextures.SetPositionTL(10f, 18f); this.jointAvailableTextures.Visible = false; this.jointNameToInclude = new TextBox(mCursor); AddWindow(jointNameToInclude); this.jointNameToInclude.ScaleX = 8f; this.jointNameToInclude.SetPositionTL(10f, 18f); tempTextDisplay = new TextDisplay(mCursor); AddWindow(tempTextDisplay); tempTextDisplay.Text = "Root Sprite:"; tempTextDisplay.SetPositionTL(0.2f, 20); this.rootSpriteComboBox = new ComboBox(mCursor); AddWindow(rootSpriteComboBox); this.rootSpriteComboBox.ScaleX = 8f; this.rootSpriteComboBox.SetPositionTL(10f, 22.5f); this.rootSpriteComboBox.Text = "<No Root>"; tempTextDisplay = new TextDisplay(mCursor); AddWindow(tempTextDisplay); tempTextDisplay.Text = "Sprite Visibility:"; tempTextDisplay.SetPositionTL(0.2f, 25f); this.jointsVisible = new ToggleButton(mCursor); AddWindow(jointsVisible); this.jointsVisible.SetPositionTL(11f, 27f); this.jointsVisible.SetText("Joints Not Visible", "Joints Visible"); this.jointsVisible.ScaleX = 7.5f; this.rootVisible = new ToggleButton(mCursor); AddWindow(rootVisible); this.rootVisible.SetPositionTL(11f, 29f); this.rootVisible.SetText("Root Not Visible", "Root Visible"); this.rootVisible.ScaleX = 7.5f; this.okButton = new Button(mCursor); AddWindow(okButton); this.okButton.Text = "Save"; this.okButton.ScaleX = 4.5f; this.okButton.ScaleY = 1.3f; this.okButton.SetPositionTL(5f, 32f); this.okButton.Click += new GuiMessage(this.saveButtonClick); this.cancelButton = new Button(mCursor); AddWindow(cancelButton); this.cancelButton.Text = "Cancel"; this.cancelButton.ScaleX = 4.5f; this.cancelButton.ScaleY = 1.3f; this.cancelButton.SetPositionTL(16f, 32f); this.cancelButton.Click += new GuiMessage(this.cancelButtonClick); this.Visible = false; }
public ListBoxBase(GuiSkin guiSkin, Cursor cursor) : base(guiSkin, cursor) { mTexts = new PositionedObjectList<Text>(); mHighlight = new Sprite(); mHighlight.Z = AbsoluteWorldUnitZ - .0001f * FlatRedBall.Math.MathFunctions.ForwardVector3.Z; mScrollBar = new ScrollBar(guiSkin, cursor); AddWindow(mScrollBar); Initialize(); mScrollBar.SpriteFrame.RelativeZ = -.01f * FlatRedBall.Math.MathFunctions.ForwardVector3.Z; // Even though the base constructor calls SetSkin, the mTexts are not // created yet so their font is never set. This set the fonts once again. mHighlightBar = new SpriteFrame( guiSkin.WindowSkin.Texture, guiSkin.WindowSkin.BorderSides); SpriteManager.AddSpriteFrame(mHighlightBar); mHighlightBar.AttachTo(SpriteFrame, false); mHighlightBar.RelativeZ = -HighlightBarOffset * Math.MathFunctions.ForwardVector3.Z; mHighlightBar.Visible = false; SetSkin(guiSkin); }
public ListBoxBase(Cursor cursor) : base(cursor) { mHighlight = new Sprite(); mHighlight.Z = AbsoluteWorldUnitZ - .0001f * FlatRedBall.Math.MathFunctions.ForwardVector3.Z; mScrollBar = new ScrollBar(mCursor); AddWindow(mScrollBar); Initialize(); }