public SetOverlayTextures ( FlatRedBall.Texture2D upTexture, FlatRedBall.Texture2D downTexture ) : void | ||
upTexture | FlatRedBall.Texture2D | |
downTexture | FlatRedBall.Texture2D | |
return | void |
public SetOverlayTextures ( FlatRedBall.Texture2D upTexture, FlatRedBall.Texture2D downTexture ) : void | ||
upTexture | FlatRedBall.Texture2D | |
downTexture | FlatRedBall.Texture2D | |
return | void |