public static Offset <Header> CreateHeader(FlatBufferBuilder builder, StringOffset nameOffset = default(StringOffset), VectorOffset envelopeOffset = default(VectorOffset), VectorOffset layersOffset = default(VectorOffset), ushort index_node_size = 16, ulong index_nodes_count = 0, ulong features_size = 0, ulong features_count = 0) { builder.StartObject(7); Header.AddFeaturesCount(builder, features_count); Header.AddFeaturesSize(builder, features_size); Header.AddIndexNodesCount(builder, index_nodes_count); Header.AddLayers(builder, layersOffset); Header.AddEnvelope(builder, envelopeOffset); Header.AddName(builder, nameOffset); Header.AddIndexNodeSize(builder, index_node_size); return(Header.EndHeader(builder)); }