private void Start() { calculator = new LookAroundCalculator(); // ใในใ็จ HorizontalSensitivity = 5f; VerticalSensitivity = 5f; }
private void FixedUpdate() { LookAroundCalculator.AntiTiltRotate(this.gameObject, horizontalRotation, 0f); LookAroundCalculator.AntiTiltRotate(face.gameObject, 0, verticalRotation); }