public void Load(Stream stream)
        {
            CanSave = true;

            using (var reader = new FileReader(stream))
            {
                CheckEndianness(reader);
                isBigEndian = reader.IsBigEndian;

                uint Count = reader.ReadUInt32();

                Console.WriteLine($"Count {Count}");

                uint[] Offsets = new uint[Count];
                uint[] Sizes   = new uint[Count];

                for (int i = 0; i < Count; i++)
                {
                    Offsets[i] = reader.ReadUInt32();
                    Sizes[i]   = reader.ReadUInt32();
                }

                for (int i = 0; i < Count; i++)
                {
                    var fileEntry = new FileEntry();
                    reader.SeekBegin(Offsets[i]);
                    string Magic = reader.ReadString(4);
                    reader.Seek(-4);
                    reader.SeekBegin(Offsets[i]);
                    fileEntry.FileData = reader.ReadBytes((int)Sizes[i]);
                    fileEntry.FileName = $"File {i}";

                    switch (Magic)
                    {
                    case "GT1G":     //Textures
                    case "G1TG":     //Textures
                        G1T GITextureU = new G1T();
                        GITextureU.FileName = $"TextureContainer{i}.gt1";
                        GITextureU.Load(new MemoryStream(fileEntry.FileData));
                        Nodes.Add(GITextureU);
                        fileEntry.FileFormat = GITextureU;
                        break;

                    default:
                        break;
                    }

                    files.Add(fileEntry);
                }
            }
        }
Example #2
0
 public GITexture(G1T GT1)
 {
     ContainerParent = GT1;
 }